Posted August 31, 201510 yr I need to attach one entity to some other mobs, (by attaching i mean when i press button it will spawn on that entity and it will change its location and rotation based on entity it is attached to ) I done everything but i can't make entity to stay attached to another one. I know it can be done with updating entity but i don't know how to deliver coordinates of entity it is attached to. I hope i was clear with what i said, it sounds little complicated.
September 1, 201510 yr You basically want to reimplement riding entities, yes? Any specifics on why you don't just let your entity ride another? Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! | mah twitter This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.
September 1, 201510 yr I need to attach one entity to some other mobs, (by attaching i mean when i press button it will spawn on that entity and it will change its location and rotation based on entity it is attached to ) I done everything but i can't make entity to stay attached to another one. I know it can be done with updating entity but i don't know how to deliver coordinates of entity it is attached to. I hope i was clear with what i said, it sounds little complicated. Uhm...use use player.mountEntity(this)
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