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Posted

I need to attach one entity to some other mobs, (by attaching i mean when i press button it will spawn on that entity and it will change its location and rotation based on entity it is attached to ) I done everything but i can't make entity to stay attached to another one. I know it can be done with updating entity but i don't know how to deliver coordinates of entity it is attached to. I hope i was clear with what i said, it sounds little complicated.

:D
Posted

You basically want to reimplement riding entities, yes?

 

Any specifics on why you don't just let your entity ride another?

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Posted

I need to attach one entity to some other mobs, (by attaching i mean when i press button it will spawn on that entity and it will change its location and rotation based on entity it is attached to ) I done everything but i can't make entity to stay attached to another one. I know it can be done with updating entity but i don't know how to deliver coordinates of entity it is attached to. I hope i was clear with what i said, it sounds little complicated.

 

Uhm...use use player.mountEntity(this)

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