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Make a new variable, which holds a new instance of your tab, like this:

public static CreativeTabs yourTab = new CreativeTabs("yourTab");

 

Add a title to this tab like this:

LanguageRegistry.instance().addStringLocalization("itemGroup.yourTab", "en_US", "My Custom Tab");

 

And last but not least, add your items to your custom tab, using the instance you've created, like this:

myItem.setCreativeTab(yourTab);

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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I figured it out, anyway 1 question.

 

Items that has hasEffect = true makes some tabs go purple and its weird, ive been getting this on achieves with this effect item too, the achieve screen goes white

I figured it out, anyway 1 question.

 

Items that has hasEffect = true makes some tabs go purple and its weird, ive been getting this on achieves with this effect item too, the achieve screen goes white

 

That might be a vanilla issue, due none of the items in the achievements nor those for the creative tabs have the effect. I encountered that, too.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Make a new variable, which holds a new instance of your tab, like this:

public static CreativeTabs yourTab = new CreativeTabs("yourTab");

 

Add a title to this tab like this:

LanguageRegistry.instance().addStringLocalization("itemGroup.yourTab", "en_US", "My Custom Tab");

 

And last but not least, add your items to your custom tab, using the instance you've created, like this:

myItem.setCreativeTab(yourTab);

 

what icon will this new tab have?

running minecraft on Mac OS X - Sierra --- creating code since 1986 ... --- मेरा दिल भारतवासी है!

width=289 height=100http://www.arno-saxena.de/pictures/chococraft/banner_signature.png[/img]

Make a new variable, which holds a new instance of your tab, like this:

public static CreativeTabs yourTab = new CreativeTabs("yourTab");

 

Add a title to this tab like this:

LanguageRegistry.instance().addStringLocalization("itemGroup.yourTab", "en_US", "My Custom Tab");

 

And last but not least, add your items to your custom tab, using the instance you've created, like this:

myItem.setCreativeTab(yourTab);

 

what icon will this new tab have?

 

I forgot to mention that you have to make a new class which extend CreativeTabs and override this method:

public ItemStack getIconItemStack() {
    return new ItemStack(Item.eyeOfEnder);
}

 

So this tab would have the Eye Of Ender item as icon.

 

And instead of initializate with the standard CreativeTabs class, you should do this:

public static CreativeTabs yourTab = new MyCustomTab("yourTab");

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

So would this tab overwrite one of the existing tabs? Or be alongside them?

 

It will be a new tab alongside the others.

 

BTW, I made a wiki article about this whole creative tabs thingy here:

http://www.minecraftforge.net/wiki/Custom_Creative_Tabs

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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