Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hi everyone,

 

I need to do this on Server Side only and get an equivalent version of it

MovingObjectPosition mop = player.rayTrace(15, 1F);
if (mop != null && !player.worldObj.isAirBlock(mop.blockX, mop.blockY, mop.blockZ) && (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK || mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY)) {
PacketOverlord.sendToServer(new PacketUpdateOnUsingTickTargetCoord(mop.blockX, mop.blockY, mop.blockZ));
}

For some targeting code I am writing. But I am pretty bad with vectors, does anyone know of a way to get an equivalent result to the above but on server side only? I need to get the same coordinates as are sent in the packet but get those coordinates somehow via a serverside only raytrace type method

Really? Nobody's bothered answering this...

 

Anyway its pretty easy to rayTrace on server side. Use the method World.rayTraceBlocks(Vec3,Vec3) to get a movingObjectPosition. The harder part is to get the look vector for the player. If I remember correctly the look vec you get from Entity.getLook() isnt the same on the server. Just write some sort of packet that sends the player look vec from the client to the server.

 

Assuming you have the look Vec the rest is easy. You'll want to use Player.getPositionVector and offset that by the player eye height (Look at player.getPositionEyes for this, that method is only on client side so you'll have to make something yourself).

 

So the first vector would be your player.getPositionEyes(), the second vector will be player.getPositionEyes().add(lookVector.multiply(Your distance to rayTrace)).

 

Hope this helps

"you seem to be THE best modder I've seen imo."

~spynathan

 

ლ(́◉◞౪◟◉‵ლ

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.