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add recipe for all items


hsgill97@gmail.com

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I am working on a mod and it requires me to add a recipe for all items in minecraft. The item copycore(mymod) has a durability of 50.I want it to be able to be crafted shapelessly with any item and craft two items essentially duplicating it.example apple and copycore in craftingtable=2 apples and cpycore take 1 damage.I just can't think of way to include a recipe for all the items.Anyone have suggestions

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That, sir, is the definition of flexibility.

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I was hoping for a solution like this except this does not work

 

public void addDuplicate()
{
	Set itemReg=GameData.getItemRegistry().getKeys();
	  List<ResourceLocation> itemList=new ArrayList<ResourceLocation>();
	  itemList.addAll(itemReg);
	  for (  ResourceLocation itemName : itemList) 
	  {
	    Item itemm=GameData.getItemRegistry().getObject(itemName);
	    GameRegistry.addShapelessRecipe(new ItemStack(itemm), mainEA.CopyCore,itemm);		  
	  }		
}

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I don't think your shapeless recipe is quite right. Your output stack doesn't have a '2' quantity. Am I missing where the itemm input is not consumed?

 

Also see this earlier thread about recipes to change damage instead of consuming an input.

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

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