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Posted

Hello, I have made blocks with custom models before so I do know how to do it, however when I tried to make one earlier when I tried to start the client Minecraft crashed and said  that FML encountered a fatal error while launching. Now since I have access to the EE3 source code (as it's open source now (thanks Pahimar)) I did go through and check whether what I was doing was correct, and from what I can see everything should be working. From my testing, this seems to only happen when the tile entity has it's renderer bound to it. Thanks to whoever is looking, code is below. If you need anything else just ask!

 

 

 

Proxy Classes - Tile Entity and TESR Registration

Client:

 

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Common:

 

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Crash log:

 

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Posted

I only just got my TESR to work myself. I made a simple durp mistake that I felt stupid about afterwards lol.

 

can you please with post up your base class that has your @init and @postinit method as it looks like you have something your trying to pass that isn't being set, hence the null pointer exception.

 

I am still new to this myself but I might be able to spot something you are missing.

Neoublie

Author of Codename: Project Shadow

 

if you do models and textures pm me. looking for some assistance.

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