Posted October 23, 201510 yr I want hit it. and it curePotionEffects. @Override public boolean hitEntity(ItemStack par1ItemStack, EntityLivingBase par2EntityLivingBase, EntityLivingBase par3EntityLivingBase) { par1ItemStack.damageItem(1, par3EntityLivingBase); par2EntityLivingBase.curePotionEffects(par1ItemStack); return true; }
October 23, 201510 yr If you looked at the curePotionEffects method in EntityLivingBase, you'd know that it only cures an effect if the ItemStack can cure the effect, which, since you're item is not Vanilla, it probably can't. You can manually remove all the potion effects from the entity basically by copying curePotionEffects and removing the isCurativeItem check. Don't make mods if you don't know Java. Check out my website: http://shadowfacts.net Developer of many mods
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