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[1.8.8] /time set incorrectly sets the world time


bomber055

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Actually it IS correct, the value gets set to 0 jsut fine.

net.minecraft.world.WorldProvider.calculateCelestialAngle(long, float) Seems to be decompiled incorrectly, I will need to look into Fernflower for it.

 

Update https://github.com/MinecraftForge/FernFlower/commit/114aebe82cf40075c5c4f916c409b8aebf8096d5

It's fixed, it'll be in any future builds.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
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