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[SOLVED][1.7.10] Preventing Block Placement


eogen

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Sorry if this is a stupid newb question, I am not a native java person, and I am working on my first mod here, so be gentle if I  screw up the terminology...

 

I have created a custom block, and am interested in implementing the following logic:

 

    When that block is placed, if the block under it is not opaque, cancel the placement.

 

In the block class, I have placed an override on onBlockPlaced, which seems to fire when I would want it to, but since it does not have an event argument, it does not seem like I could cancel the block placement event from there.

 

@Override

public int onBlockPlaced(World world, int x, int y, int z, int side, float xOffSet, float yOffSet, float zOffSet, int meta)

{

System.out.println("Block Placed at "+x+" "+y+" "+z);

return meta;

}

 

Is there a different event event I should use, or is there a better approach?

 

Thanks in advance.

 

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You want to look at canBlockBePlacedAt

 

BlockRedstoneWire uses it.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Thank you.  The perfect internet answer.  Short, cryptic, to the point, and exactly what I needed.  My compliments, sir.

 

For reference of anyone who finds this later, what I did:

 

Snagged the canPlaceBlockAt function from RedstoneWire, as suggested, and added it to my block class as an override.

@Override
public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_)
    {
	return World.doesBlockHaveSolidTopSurface(p_149742_1_, p_149742_2_, p_149742_3_ - 1, p_149742_4_) || p_149742_1_.getBlock(p_149742_2_, p_149742_3_ - 1, p_149742_4_) == Blocks.glowstone;
    }

 

Which still left me able to place on myself.  Looking into what World.doesBlockHaveSolidTopSurface is doing, I determined I had to also override what I was returning from isSideSolid:

@Override
public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side)
{
	if (side != DOWN) 
	{
		return false;
	}
	else
	{
		return true;
	}
}

 

This gave me the behavior I was looking for.

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