DragonessAtHeart Posted January 30, 2016 Share Posted January 30, 2016 Guys, I'm sorry. I am still having problems with this. The entity spawns but is still only a white box. What am I doing wrong here? My client has this line RenderingRegistry.registerEntityRenderingHandler(EntityGiantLizard.class, RenderGiantLizard::new); in the init method. Am I doing something stupid like not actually making a call to the right method somewhere? Thank you in advance for your time. Quote Link to comment Share on other sites More sharing options...
DragonessAtHeart Posted January 30, 2016 Author Share Posted January 30, 2016 Thank you. That mostly fixed it. I've seen many different tutorials telling me conflicting information. Quote Link to comment Share on other sites More sharing options...
AnonymousModder Posted January 30, 2016 Share Posted January 30, 2016 Here's my line in ClientProxy, which appears to be different from you: RenderingRegistry.registerEntityRenderingHandler([Your AI Class].class, new [Mob Model Renderer Class](Minecraft.getMinecraft().getRenderManager(), new [Model Class] (), 0)); Quote Link to comment Share on other sites More sharing options...
DragonessAtHeart Posted January 30, 2016 Author Share Posted January 30, 2016 Now I'm just having texture problems but I'm trying to debug it now. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.