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Posted

i am trying to make a kind a mining machine and i have a problem that world.setblock sets everything as i need to air but i can still collide with it and restarting game resets every block i saw a post similar to this here http://www.minecraftforge.net/forum/index.php?topic=17694.0  but i cant understand what should i do please take a look here

 

	private int click=0;


@Override
public boolean onBlockActivated(World world, int x,int y, int z, EntityPlayer player,int a, float b, float c,float d) {
	if(!world.isRemote){
	world.playSound(x, y, z, "random.levelup", 1F, 1F, true);
	click++;
	System.out.println("click is now "+click);
	}
	return super.onBlockActivated(world, x, y,z, player, a, b, c,d);
}


@SideOnly(Side.CLIENT)
@Override
public void randomDisplayTick(World world, int x,int y, int z, Random rand) {


	EntityPlayer player = Minecraft.getMinecraft().thePlayer;
	Minecraft mc=Minecraft.getMinecraft();




	if(click>=10)
	{
	click=0;
	for(int i=0;i<=y;i++)
	{
		if(world.getBlock(x,y-i,z)==Blocks.bedrock)
		{
			break;
		}
		else

		world.setBlockToAir(x, y-i, z);
	}

	}





	if(click>1)
	{
		double XX = (double)x;
		double YY=(double)y;
		double ZZ=(double)z;
		world.spawnParticle("flame", XX+0.55, YY+0.9, ZZ+0.5, 0D, 0D, 0D);
		world.spawnParticle("flame", XX+0.55, YY+0.9, ZZ+0.5, 0D, 0D, 0D);
		click++;
		System.out.println("click now is "+click);

	}

	super.randomDisplayTick(world, x, y, z,rand);
}

public int tickRate()
{
    return 20;
}

Posted

@SideOnly(Side.CLIENT) <-- this marks a method to only run client side, for VISUAL EFFECTS
@Override
public void randomDisplayTick(World world, int x,int y, int z, Random rand) {
	//snip
world.setBlockToAir(x, y-i, z); <-- only run on the client, good jorb
}

 

Have you considered using

updateTick

instead?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

i need to make block update ones 20 ticks i tried world.scheduleblockupdate but it seems not to work. updatetick method get called only ones. is there is any way to make a block update frequently ? if there is please enlighten me.. thanks!

Posted

Call world.scheduleblockupdate in updatetick.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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