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[1.7.10] [Solved] Thermal dynamics energy pipes not returning how much energy they got

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I have a energy storage block that stores energy from a custom energy api I made and I want to make my energy api compatible with the RF api. But the problem I'm running into is that thermal dynamics energy pipes are not returning how much energy they received, so if I connect a generator from my mod up to a energy cell using thermal dynamics cable, the energy cell starts getting power but energy is not extracted from the generator so the generators power buffer fills up. However power is transmitted fine if the generator is right next to the energy cell, so it only does this with pipes. Here is the code I use to extract power from the generators buffer and place it in the blocks beside it:

 

int i = 0;

	for (PositionInWorld pos : WorldHelper.getListOfPositionsAroundBlock(xCoord, yCoord, zCoord)) {
		TileEntity tile = worldObj.getTileEntity(pos.getX(), pos.getY(), pos.getZ());

		if (tile instanceof IAuraUser) {
			this.extractAura(((BaseEnergyStorageBlock)tile).receiveAura(this.getStoredAura(), false), false);
		} else if (tile instanceof IEnergyHandler) {
			this.extractAura(((IEnergyHandler)tile).receiveEnergy(ForgeDirection.getOrientation(i).getOpposite(), (int) this.extractAura(this.getMaxStoredAura(), true), false), false);
		}

		i++;
	}

 

Am I doing something wrong, or is this a bug and I should talk to the thermal dynamics devs about it?

They told you what to do:

 

Stop using IEnergyHandler.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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