Aileen Posted March 19, 2016 Share Posted March 19, 2016 Hey Guys, is it possible to retick a chunk? For example, im standing in a chunk, take my item, hold rightklick and the chunk "speeds up"? i know, if its possible it will cause a lot of lag, its just a kind of theorycrafting. LG Aileen Quote Link to comment Share on other sites More sharing options...
Ernio Posted March 19, 2016 Share Posted March 19, 2016 Way I see it - you would have to (in your Item's rightclick method and on server side: !world.isRemote) manually find all Entities, TileEntities (and maybe other stuff) and simply call update() on each of them. This might be a bit expensive, but that won't be a problem. Real problem might be in syncing and client-laggy display. If you'd force speedup on server, client's code (which is supposed to "replicate" server's acts) will stay in "normal" speed. Because of that you will get re-syncing laggy effect (everything will be qlitching a bit). Those are like... totally theoretical claims. Quote 1.7.10 is no longer supported by forge, you are on your own. Link to comment Share on other sites More sharing options...
Draco18s Posted March 20, 2016 Share Posted March 20, 2016 How do you expect (non TE) blocks to function? What about a redstone system that extends across several chunks? Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given. Link to comment Share on other sites More sharing options...
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