Jump to content

LivingHurtEvent does not get triggered


minecraftkeba

Recommended Posts

I realiesed that the "LivingHurtEvent" does not get triggered on a Multiplayer Server.

 

I tested this by using this Code.

 

@SubscribeEvent

public void OnKeyInput(LivingHurtEvent e) {

if(Minecraft.getMinecraft().thePlayer.worldObj.isRemote) {

Minecraft.getMinecraft().thePlayer.addChatMessage(new ChatComponentText("HurtEvent"));

}

}

 

On Singleplayer I got the message, on Multiplayer I didn´t.

Link to comment
Share on other sites

Before writing anything, you should learn what it means to use Application Side (Dedic.jar or Client.jar) and logical side (client and server).

 

Some events are for SP, some for MP and some for both. LivingHurtEvent can be fired on Server.

 

Saying that - the event IS FIRED. It is just that your statement (if) stops it.

 

Using minecraft.class in Common code will crash server side (Minecraft is client only class). Using #thePlayer in common code is retarded - #thePlayer is client player you are currently controlling.

 

You need to check: event.entity

1.7.10 is no longer supported by forge, you are on your own.

Link to comment
Share on other sites

Ok.

 

I registered the Event with:

 

FMLCommonHandler.instance().bus().register(new Main());

 

and my new Code is:

 

@SubscribeEvent

public void OnKeyInput(LivingHurtEvent e) {

Minecraft.getMinecraft().thePlayer.addChatMessage(new ChatComponentText("HurtEvent"));

}

 

But I still do not get the message on a Server. In Singleplayer it works.

Link to comment
Share on other sites

Because you're still using

Minecraft.getMinecraft().thePlayer

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

If the mod is on a server that makes no fucking sense.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

No there is no mod on the server...

 

A player has the mod installed and he joines a normal Bukkit or Spigot server.

And now the Event doesnt get triggered.

 

I even tried:

 

@SubscribeEvent

public void OnKeyInput(LivingHurtEvent e) {

System.out.println("test");

Minecraft.getMinecraft().thePlayer.addChatMessage(new ChatComponentText("HurtEvent"));

}

 

And I do not get "test" in the console.

Link to comment
Share on other sites

diesieben07 you are right, that is exactly what I want to do.

But is it possible to trigger this or a similar event on Multiplayer?

Huh....

 

Don't you need to add some stuff to the @mod? I might be wrong but I remember something like clientSide=true

 

Wait, is the entire mod client sided?

Link to comment
Share on other sites

LivingHurtEvent

is fired on the Forge event bus (

MinecraftFroge.EVENT_BUS

) rather than the FML event bus (

FMLCommonHandler.instance().bus()

). Read the documentation for the classes you use.

 

You should also specify which version of Minecraft you're using in the title of your thread.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Link to comment
Share on other sites

Are you using your main mod class as the event handler? Probably not the best of ideas, but if that's really what you want, use the mod instance that should already exist,e.g. Main.instance.

 

That all said, we can't help you if all you say is 'it doesn't work' and don't show us any other code. Show us the entire class that contains your mis-named LivingHurtEvent handler, as well as the entire class containing your registration of that event handler.

 

And again, keep in mind that LivingHurtEvent only fires on the SERVER except under very specific circumstances, so if you are trying to make a client-side only mod, you are probably going to have to come up with a different solution.

Link to comment
Share on other sites

Ok I changed some things around:

 

1. I made a new Class:

 

public class HurtEvent {

 

@SubscribeEvent

public void OnKeyInputx(LivingHurtEvent e) {

System.out.println("HurtEvent");

}

}

 

2. And I registered this class by calling:

 

FMLCommonHandler.instance().bus().register(new HurtEvent());

 

3. I also registered the Code by calling:

 

MinecraftForge.EVENT_BUS.register(new HurtEvent());

 

Does anyone know why it is still not working?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I have done this now but have got the error:   'food(net.minecraft.world.food.FoodProperties)' in 'net.minecraft.world.item.Item.Properties' cannot be applied to                '(net.minecraftforge.registries.RegistryObject<net.minecraft.world.item.Item>)' public static final RegistryObject<Item> LEMON_JUICE = ITEMS.register( "lemon_juice", () -> new Item( new HoneyBottleItem.Properties().stacksTo(1).food( (new FoodProperties.Builder()) .nutrition(3) .saturationMod(0.25F) .effect(() -> new MobEffectInstance(MobEffects.DAMAGE_RESISTANCE, 1500), 0.01f ) .build() ) )); The code above is from the ModFoods class, the one below from the ModItems class. public static final RegistryObject<Item> LEMON_JUICE = ITEMS.register("lemon_juice", () -> new Item(new Item.Properties().food(ModFoods.LEMON_JUICE)));   I shall keep going between them to try and figure out the cause. I am sorry if this is too much for you to help with, though I thank you greatly for your patience and all the effort you have put in to help me.
    • I have been following these exact tutorials for quite a while, I must agree that they are amazing and easy to follow. I have registered the item in the ModFoods class, I tried to do it in ModItems (Where all the items should be registered) but got errors, I think I may need to revert this and figure it out from there. Once again, thank you for your help! 👍 Just looking back, I have noticed in your code you added ITEMS.register, which I am guessing means that they are being registered in ModFoods, I shall go through the process of trial and error to figure this out.
    • ♈+2349027025197ஜ Are you a pastor, business man or woman, politician, civil engineer, civil servant, security officer, entrepreneur, Job seeker, poor or rich Seeking how to join a brotherhood for protection and wealth here’s is your opportunity, but you should know there’s no ritual without repercussions but with the right guidance and support from this great temple your destiny is certain to be changed for the better and equally protected depending if you’re destined for greatness Call now for enquiry +2349027025197☎+2349027025197₩™ I want to join ILLUMINATI occult without human sacrificeGREATORLDRADO BROTHERHOOD OCCULT , Is The Club of the Riches and Famous; is the world oldest and largest fraternity made up of 3 Millions Members. We are one Family under one father who is the Supreme Being. In Greatorldrado BROTHERHOOD we believe that we were born in paradise and no member should struggle in this world. Hence all our new members are given Money Rewards once they join in order to upgrade their lifestyle.; interested viewers should contact us; on. +2349027025197 ۝ஐℰ+2349027025197 ₩Greatorldrado BROTHERHOOD OCCULT IS A SACRED FRATERNITY WITH A GRAND LODGE TEMPLE SITUATED IN G.R.A PHASE 1 PORT HARCOURT NIGERIA, OUR NUMBER ONE OBLIGATION IS TO MAKE EVERY INITIATE MEMBER HERE RICH AND FAMOUS IN OTHER RISE THE POWERS OF GUARDIANS OF AGE+. +2349027025197   SEARCHING ON HOW TO JOIN THE Greatorldrado BROTHERHOOD MONEY RITUAL OCCULT IS NOT THE PROBLEM BUT MAKE SURE YOU'VE THOUGHT ABOUT IT VERY WELL BEFORE REACHING US HERE BECAUSE NOT EVERYONE HAS THE HEART TO DO WHAT IT TAKES TO BECOME ONE OF US HERE, BUT IF YOU THINK YOU'RE SERIOUS MINDED AND READY TO RUN THE SPIRITUAL RACE OF LIFE IN OTHER TO ACQUIRE ALL YOU NEED HERE ON EARTH CONTACT SPIRITUAL GRANDMASTER NOW FOR INQUIRY +2349027025197   +2349027025197 Are you a pastor, business man or woman, politician, civil engineer, civil servant, security officer, entrepreneur, Job seeker, poor or rich Seeking how to join
    • Hi, I'm trying to use datagen to create json files in my own mod. This is my ModRecipeProvider class. public class ModRecipeProvider extends RecipeProvider implements IConditionBuilder { public ModRecipeProvider(PackOutput pOutput) { super(pOutput); } @Override protected void buildRecipes(Consumer<FinishedRecipe> pWriter) { ShapedRecipeBuilder.shaped(RecipeCategory.MISC, ModBlocks.COMPRESSED_DIAMOND_BLOCK.get()) .pattern("SSS") .pattern("SSS") .pattern("SSS") .define('S', ModItems.COMPRESSED_DIAMOND.get()) .unlockedBy(getHasName(ModItems.COMPRESSED_DIAMOND.get()), has(ModItems.COMPRESSED_DIAMOND.get())) .save(pWriter); ShapelessRecipeBuilder.shapeless(RecipeCategory.MISC, ModItems.COMPRESSED_DIAMOND.get(),9) .requires(ModBlocks.COMPRESSED_DIAMOND_BLOCK.get()) .unlockedBy(getHasName(ModBlocks.COMPRESSED_DIAMOND_BLOCK.get()), has(ModBlocks.COMPRESSED_DIAMOND_BLOCK.get())) .save(pWriter); ShapedRecipeBuilder.shaped(RecipeCategory.MISC, ModItems.COMPRESSED_DIAMOND.get()) .pattern("SSS") .pattern("SSS") .pattern("SSS") .define('S', Blocks.DIAMOND_BLOCK) .unlockedBy(getHasName(ModItems.COMPRESSED_DIAMOND.get()), has(ModItems.COMPRESSED_DIAMOND.get())) .save(pWriter); } } When I try to run the runData client, it shows an error:  Caused by: java.lang.IllegalStateException: Duplicate recipe compressed:compressed_diamond I know that it's caused by the fact that there are two recipes for the ModItems.COMPRESSED_DIAMOND. But I need both of these recipes, because I need a way to craft ModItems.COMPRESSED_DIAMOND_BLOCK and restore 9 diamond blocks from ModItems.COMPRESSED_DIAMOND. Is there a way to solve this?
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.