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[1.9] RenderingRegistry - Custom Arrow [UnSolved]


proalt

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Hello,

 

So I am trying to create Custom Arrow and I got a problem.

 

Code: ClientProxy ( 1.8.9 ) I am trying to use this code but RenderCustomArrow is giving me Error, it is copy of RenderArrow, in which if I change in this code also gives me erros So I am thinking that RenderingRegistry is written differently now in 1.9, anyone knows how with full code ?

RenderingRegistry.registerEntityRenderingHandler(EntityCustomArrow.class, new RenderCustomArrow(Minecraft.getMinecraft().getRenderManager()));

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Try this instead of RenderCustomArrow:

 

new RenderArrow<EntityArrow>(Minecraft.getMinecraft().getRenderManager()) {

 

@Override

protected ResourceLocation getEntityTexture(EntityArrow entity) {

return RESOURCE_LOCATION_OF_THE_TEXTURE_HERE;

}

};

The RenderCustomArrow-class is gone, because the new RenderFactory came up...

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Try this instead of RenderCustomArrow:

 

new RenderArrow<EntityArrow>(Minecraft.getMinecraft().getRenderManager()) {

 

@Override

protected ResourceLocation getEntityTexture(EntityArrow entity) {

return RESOURCE_LOCATION_OF_THE_TEXTURE_HERE;

}

};

The RenderCustomArrow-class is gone, because the new RenderFactory came up...

 

This is not working.

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The easiest solution here is to use a Method Reference to implement the IRenderFactory like this:

 

registerEntityRenderingHandler(MyEntity.class, MyRenderer::new);

 

This of course assumes that MyRenderer has a constructor that takes a RenderManager, which should be the case already. It also requires Java 8. If you do not wish to use Java 8, implement IRenderFactory as an anonymous class.

 

I am using java 8, You lost me at this:

 

RenderingRegistry.registerEntityRenderingHandler(EntityCustomArrow.class, RenderCustomArrow::new);

 

What is after ::new ? ->  new RenderCustomArrow(Minecraft.getMinecraft().getRenderManager()); ?? which is not working

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