keepcalm Posted December 1, 2012 Posted December 1, 2012 I wrote a coremod, which works perfectly, except for one *minor* problem - it seems to be breaking FML's access transformer. The error I get can be found here: http://pastebin.com/rQEVETcw, the extra output is what FML is calling in the coremod's LoadingPlugin. The source code of interest can be found here: https://github.com/keepcalm/Bukkit4Vanilla/tree/master/src/keepcalm/mods/bukkit/asm Quote Protip: try and find answers yourself before asking on the forum. It's pretty likely that there is an answer. Was I helpful? Give me a thank you! http://bit.ly/HZ03zy[/img] Tired of waiting for mods to port to bukkit? use BukkitForge! (now with a working version of WorldEdit!)
LexManos Posted December 1, 2012 Posted December 1, 2012 All I can say is start by disabeling section of code, specifically ones that to do with loading the classes. See where it screws it up. Quote I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
RenderSettings Posted December 1, 2012 Posted December 1, 2012 From the error log, it looks like it is more a runtime error caused by the ASM loader in main, and not the main method itself. Are you sure the ASM is error free? Quote
keepcalm Posted December 2, 2012 Author Posted December 2, 2012 As it happened, it was a runaway @TransformerExclusions. Whoops. Quote Protip: try and find answers yourself before asking on the forum. It's pretty likely that there is an answer. Was I helpful? Give me a thank you! http://bit.ly/HZ03zy[/img] Tired of waiting for mods to port to bukkit? use BukkitForge! (now with a working version of WorldEdit!)
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