Posted April 4, 20169 yr I've followed a tutorial on connected textures, but for some reason my block always has a missing texture. Here's my code: ConnectedTextures Class: package net.sparklepopprograms.core.render; import java.io.Serializable; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; public class ConnectedTextures extends Block { public static IIcon[] textures = new IIcon[47]; public static int[] textureRefByID = {0, 0, 6, 6, 0, 0, 6, 6, 3, 3, 19, 15, 3, 3, 19, 15, 1, 1, 18, 18, 1, 1, 13, 13, 2, 2, 23, 31, 2, 2, 27, 14, 0, 0, 6, 6, 0, 0, 6, 6, 3, 3, 19, 15, 3, 3, 19, 15, 1, 1, 18, 18, 1, 1, 13, 13, 2, 2, 23, 31, 2, 2, 27, 14, 4, 4, 5, 5, 4, 4, 5, 5, 17, 17, 22, 26, 17, 17, 22, 26, 16, 16, 20, 20, 16, 16, 28, 28, 21, 21, 46, 42, 21, 21, 43, 38, 4, 4, 5, 5, 4, 4, 5, 5, 9, 9, 30, 12, 9, 9, 30, 12, 16, 16, 20, 20, 16, 16, 28, 28, 25, 25, 45, 37, 25, 25, 40, 32, 0, 0, 6, 6, 0, 0, 6, 6, 3, 3, 19, 15, 3, 3, 19, 15, 1, 1, 18, 18, 1, 1, 13, 13, 2, 2, 23, 31, 2, 2, 27, 14, 0, 0, 6, 6, 0, 0, 6, 6, 3, 3, 19, 15, 3, 3, 19, 15, 1, 1, 18, 18, 1, 1, 13, 13, 2, 2, 23, 31, 2, 2, 27, 14, 4, 4, 5, 5, 4, 4, 5, 5, 17, 17, 22, 26, 17, 17, 22, 26, 7, 7, 24, 24, 7, 7, 10, 10, 29, 29, 44, 41, 29, 29, 39, 33, 4, 4, 5, 5, 4, 4, 5, 5, 9, 9, 30, 12, 9, 9, 30, 12, 7, 7, 24, 24, 7, 7, 10, 10, 8, 8, 36, 35, 8, 8, 34, 11}; protected ConnectedTextures(Material mat) { super(mat); } @Override @SideOnly(Side.CLIENT) public IIcon getIcon(IBlockAccess world, int x, int y, int z, int side) { boolean[] bitMatrix = new boolean[8]; if (side == 0 || side == 1) { bitMatrix[0] = world.getBlock(x-1, y, z-1).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[1] = world.getBlock(x, y, z-1).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[2] = world.getBlock(x+1, y, z-1).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[3] = world.getBlock(x-1, y, z).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[4] = world.getBlock(x+1, y, z).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[5] = world.getBlock(x-1, y, z+1).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[6] = world.getBlock(x, y, z+1).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[7] = world.getBlock(x+1, y, z+1).getUnlocalizedName() == this.getUnlocalizedName(); } if (side == 2 || side == 3) { bitMatrix[0] = world.getBlock(x+(side==2?1:-1), y+1, z).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[1] = world.getBlock(x, y+1, z).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[2] = world.getBlock(x+(side==3?1:-1), y+1, z).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[3] = world.getBlock(x+(side==2?1:-1), y, z).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[4] = world.getBlock(x+(side==3?1:-1), y, z).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[5] = world.getBlock(x+(side==2?1:-1), y-1, z).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[6] = world.getBlock(x, y-1, z).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[7] = world.getBlock(x+(side==3?1:-1), y-1, z).getUnlocalizedName() == this.getUnlocalizedName(); } if (side == 4 || side == 5) { bitMatrix[0] = world.getBlock(x, y+1, z+(side==5?1:-1)).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[1] = world.getBlock(x, y+1, z).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[2] = world.getBlock(x, y+1, z+(side==4?1:-1)).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[3] = world.getBlock(x, y, z+(side==5?1:-1)).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[4] = world.getBlock(x, y, z+(side==4?1:-1)).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[5] = world.getBlock(x, y-1, z+(side==5?1:-1)).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[6] = world.getBlock(x, y-1, z).getUnlocalizedName() == this.getUnlocalizedName(); bitMatrix[7] = world.getBlock(x, y-1, z+(side==4?1:-1)).getUnlocalizedName() == this.getUnlocalizedName(); } int idBuilder = 0; for (int i = 0; i <= 7; i++) idBuilder = idBuilder + (bitMatrix[i]?(i==0?1:(i==1?2:(i==2?4:(i==3?8:(i==4?16:(i==5?32:(i==6?64:128))))))):0); return idBuilder>255||idBuilder<0?textures[0]:textures[textureRefByID[idBuilder]]; } @Override @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister iconRegistry) { for (int i = 0; i < 47; i++) { textures[i] = iconRegistry.registerIcon(this.getTextureName() + "_" + i+1); } } } Block Class: package net.sparklepopprograms.enchantedaura.blocks; import net.minecraft.block.material.Material; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; import net.sparklepopprograms.core.render.ConnectedTextures; import net.sparklepopprograms.enchantedaura.EnchantedAura; import net.sparklepopprograms.enchantedaura.EnchantedAuraBlocks; public class SoildLight extends ConnectedTextures { public SoildLight() { super(Material.glass); this.setBlockName("SoildLight"); this.setBlockTextureName(EnchantedAura.modid + ":SoildLight"); this.setCreativeTab(EnchantedAura.tab); } } And here's the tutorial: http://www.minecraftforum.net/forums/mapping-and-modding/mapping-and-modding-tutorials/1571290-forge-domis-advanced-modding-tutorials-taking What am I doing wrong?
April 4, 20169 yr .getUnlocalizedName() == this.getUnlocalizedName(); Hesus Christie! You have no idea what you're doing, do you. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
April 5, 20169 yr Author .getUnlocalizedName() == this.getUnlocalizedName(); Hesus Christie! You have no idea what you're doing, do you. No, probably not. I just thought that if the unlocalized name of a block was the same as another block, then that means their both the same block. What should I do instead of that?
April 5, 20169 yr if(block == otherBlock) ..? Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
April 5, 20169 yr Author Solved. I basically just copped Calculator's connected texture code, and then tweaked it to work for me. I'm glad that I did, since it only requires 16 textures wheres the other tut required 47.
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