Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

My computer's hard drive failed the other day. Luckly it had warranty on it and I got it fixed days later. However all the data on it was lost.

 

All the source code for my minecraft mod is currently hosted in a private git repo on bitbucket.

 

After using Gradle to setup and install the minecraft forge dev tools for an IDEA IDE (via gradlew SetupDecompWorkspace && gradlew idea) , how do I go about reimporting my mod from bitbucket. I am actually kinda new to using Git, and while I used Git to push into a remote repo, I never used it to pull or clone from a repo and I am a bit confused on how to do this.

Your repository should have your buildscript (build.gradle) and the Gradle wrapper (the gradlew scripts and the gradle directory) in it. Once you've cloned the repository, run the

setupDecompWorkspace

task and import build.gradle into IDEA.

 

This tutorial explains how to set up a ForgeGradle workspace and IDE project for your mod. Instead of downloading the MDK and moving it to a new directory, use your existing repository.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Your repository should have your buildscript (build.gradle) and the Gradle wrapper (the gradlew scripts and the gradle directory) in it. Once you've cloned the repository, run the

setupDecompWorkspace

task and import build.gradle into IDEA.

 

This tutorial explains how to set up a ForgeGradle workspace and IDE project for your mod. Instead of downloading the MDK and moving it to a new directory, use your existing repository.

no

 

you need idea 2016 for it

Your repository should have your buildscript (build.gradle) and the Gradle wrapper (the gradlew scripts and the gradle directory) in it. Once you've cloned the repository, run the

setupDecompWorkspace

task and import build.gradle into IDEA.

 

This tutorial explains how to set up a ForgeGradle workspace and IDE project for your mod. Instead of downloading the MDK and moving it to a new directory, use your existing repository.

no

 

you need idea 2016 for it

Choonster's totally right, so please, don't just say "no" to another one's suggestion...

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.