Posted April 9, 20169 yr So I'm trying to make a crop that has more stages (15). I created a custom BlockCrop class to state that it now has 15 ages instead of 7. However, my game crashes due to blockstate stuff and I'm not exactly sure what it is trying to tell me. Crash line: java.lang.IllegalArgumentException: Cannot set property PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]} as it does not exist in BlockState{block=null, properties=[age]} Custom BlockCrop class: package com.inyourpotato.mod.blocks.crops; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.BlockCrops; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class IYPCrops extends BlockCrops { public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 15); protected IYPCrops() { this.setDefaultState(this.blockState.getBaseState().withProperty(AGE, Integer.valueOf(0))); this.setTickRandomly(true); float f = 0.5F; this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f); this.setCreativeTab((CreativeTabs)null); this.setHardness(0.0F); this.setStepSound(soundTypeGrass); this.disableStats(); } public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { super.updateTick(worldIn, pos, state, rand); if (worldIn.getLightFromNeighbors(pos.up()) >= 9) { int i = ((Integer)state.getValue(AGE)).intValue(); if (i < 15) { float f = getGrowthChance(this, worldIn, pos); if (rand.nextInt((int)(25.0F / f) + 1) == 0) { worldIn.setBlockState(pos, state.withProperty(AGE, Integer.valueOf(i + 1)), 2); } } } } public void grow(World worldIn, BlockPos pos, IBlockState state) { int i = ((Integer)state.getValue(AGE)).intValue() + MathHelper.getRandomIntegerInRange(worldIn.rand, 2, 5); if (i > 15) { i = 15; } worldIn.setBlockState(pos, state.withProperty(AGE, Integer.valueOf(i)), 2); } protected static float getGrowthChance(Block blockIn, World worldIn, BlockPos pos) { float f = 1.0F; BlockPos blockpos = pos.down(); for (int i = -1; i <= 1; ++i) { for (int j = -1; j <= 1; ++j) { float f1 = 0.0F; IBlockState iblockstate = worldIn.getBlockState(blockpos.add(i, 0, j)); if (iblockstate.getBlock().canSustainPlant(worldIn, blockpos.add(i, 0, j), net.minecraft.util.EnumFacing.UP, (net.minecraftforge.common.IPlantable)blockIn)) { f1 = 1.0F; if (iblockstate.getBlock().isFertile(worldIn, blockpos.add(i, 0, j))) { f1 = 3.0F; } } if (i != 0 || j != 0) { f1 /= 4.0F; } f += f1; } } BlockPos blockpos1 = pos.north(); BlockPos blockpos2 = pos.south(); BlockPos blockpos3 = pos.west(); BlockPos blockpos4 = pos.east(); boolean flag = blockIn == worldIn.getBlockState(blockpos3).getBlock() || blockIn == worldIn.getBlockState(blockpos4).getBlock(); boolean flag1 = blockIn == worldIn.getBlockState(blockpos1).getBlock() || blockIn == worldIn.getBlockState(blockpos2).getBlock(); if (flag && flag1) { f /= 2.0F; } else { boolean flag2 = blockIn == worldIn.getBlockState(blockpos3.north()).getBlock() || blockIn == worldIn.getBlockState(blockpos4.north()).getBlock() || blockIn == worldIn.getBlockState(blockpos4.south()).getBlock() || blockIn == worldIn.getBlockState(blockpos3.south()).getBlock(); if (flag2) { f /= 2.0F; } } return f; } public boolean canBlockStay(World worldIn, BlockPos pos, IBlockState state) { return (worldIn.getLight(pos) >= 8 || worldIn.canSeeSky(pos)) && worldIn.getBlockState(pos.down()).getBlock().canSustainPlant(worldIn, pos.down(), net.minecraft.util.EnumFacing.UP, this); } public Item getItemDropped(IBlockState state, Random rand, int fortune) { return ((Integer)state.getValue(AGE)).intValue() == 15 ? this.getCrop() : this.getSeed(); } public boolean canGrow(World worldIn, BlockPos pos, IBlockState state, boolean isClient) { return ((Integer)state.getValue(AGE)).intValue() < 15; } public boolean canUseBonemeal(World worldIn, Random rand, BlockPos pos, IBlockState state) { return true; } @Override public java.util.List<ItemStack> getDrops(net.minecraft.world.IBlockAccess world, BlockPos pos, IBlockState state, int fortune) { java.util.List<ItemStack> ret = super.getDrops(world, pos, state, fortune); int age = ((Integer)state.getValue(AGE)).intValue(); Random rand = world instanceof World ? ((World)world).rand : new Random(); if (age >= 15) { int k = 3 + fortune; for (int i = 0; i < 3 + fortune; ++i) { if (rand.nextInt(15) <= age) { ret.add(new ItemStack(this.getSeed(), 1, 0)); } } } return ret; } } Why exactly is it crashing? And what must be done to stop it crashing? Thanks! Help much appreciated!
April 10, 20169 yr Author I tried that, however it still crashes but it now says javalang.IllegalArgumentException: Cannot set property PropertyInteger{name=age, clazz=class java.lang.Integer, values=[0, 1, 2, 3, 4, 5, 6, 7]} as it does not exist in BlockState{block=null, properties=[age]} My BlockCrop class: package com.inyourpotato.mod.blocks.crops; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.BlockCrops; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class IYPCrops extends BlockCrops { public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 15); protected IYPCrops() { this.setDefaultState(this.blockState.getBaseState().withProperty(AGE, Integer.valueOf(0))); this.setTickRandomly(true); float f = 0.5F; this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f); this.setCreativeTab((CreativeTabs)null); this.setHardness(0.0F); this.setStepSound(soundTypeGrass); this.disableStats(); } @Override protected BlockState createBlockState() { return new BlockState(this, new IProperty[] {AGE}); } @Override public BlockState getBlockState() { return this.blockState; } public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { super.updateTick(worldIn, pos, state, rand); if (worldIn.getLightFromNeighbors(pos.up()) >= 9) { int i = ((Integer)state.getValue(AGE)).intValue(); if (i < 15) { float f = getGrowthChance(this, worldIn, pos); if (rand.nextInt((int)(25.0F / f) + 1) == 0) { worldIn.setBlockState(pos, state.withProperty(AGE, Integer.valueOf(i + 1)), 2); } } } } @Override public void grow(World worldIn, BlockPos pos, IBlockState state) { int i = ((Integer)state.getValue(AGE)).intValue() + MathHelper.getRandomIntegerInRange(worldIn.rand, 2, 5); if (i > 15) { i = 15; } worldIn.setBlockState(pos, state.withProperty(AGE, Integer.valueOf(i)), 2); } protected static float getGrowthChance(Block blockIn, World worldIn, BlockPos pos) { float f = 1.0F; BlockPos blockpos = pos.down(); for (int i = -1; i <= 1; ++i) { for (int j = -1; j <= 1; ++j) { float f1 = 0.0F; IBlockState iblockstate = worldIn.getBlockState(blockpos.add(i, 0, j)); if (iblockstate.getBlock().canSustainPlant(worldIn, blockpos.add(i, 0, j), net.minecraft.util.EnumFacing.UP, (net.minecraftforge.common.IPlantable)blockIn)) { f1 = 1.0F; if (iblockstate.getBlock().isFertile(worldIn, blockpos.add(i, 0, j))) { f1 = 3.0F; } } if (i != 0 || j != 0) { f1 /= 4.0F; } f += f1; } } BlockPos blockpos1 = pos.north(); BlockPos blockpos2 = pos.south(); BlockPos blockpos3 = pos.west(); BlockPos blockpos4 = pos.east(); boolean flag = blockIn == worldIn.getBlockState(blockpos3).getBlock() || blockIn == worldIn.getBlockState(blockpos4).getBlock(); boolean flag1 = blockIn == worldIn.getBlockState(blockpos1).getBlock() || blockIn == worldIn.getBlockState(blockpos2).getBlock(); if (flag && flag1) { f /= 2.0F; } else { boolean flag2 = blockIn == worldIn.getBlockState(blockpos3.north()).getBlock() || blockIn == worldIn.getBlockState(blockpos4.north()).getBlock() || blockIn == worldIn.getBlockState(blockpos4.south()).getBlock() || blockIn == worldIn.getBlockState(blockpos3.south()).getBlock(); if (flag2) { f /= 2.0F; } } return f; } public boolean canBlockStay(World worldIn, BlockPos pos, IBlockState state) { return (worldIn.getLight(pos) >= 8 || worldIn.canSeeSky(pos)) && worldIn.getBlockState(pos.down()).getBlock().canSustainPlant(worldIn, pos.down(), net.minecraft.util.EnumFacing.UP, this); } @Override public Item getItemDropped(IBlockState state, Random rand, int fortune) { return ((Integer)state.getValue(AGE)).intValue() == 15 ? this.getCrop() : this.getSeed(); } @Override public boolean canGrow(World worldIn, BlockPos pos, IBlockState state, boolean isClient) { return ((Integer)state.getValue(AGE)).intValue() < 15; } public boolean canUseBonemeal(World worldIn, Random rand, BlockPos pos, IBlockState state) { return true; } @Override public java.util.List<ItemStack> getDrops(net.minecraft.world.IBlockAccess world, BlockPos pos, IBlockState state, int fortune) { java.util.List<ItemStack> ret = super.getDrops(world, pos, state, fortune); int age = ((Integer)state.getValue(AGE)).intValue(); Random rand = world instanceof World ? ((World)world).rand : new Random(); if (age >= 15) { int k = 3 + fortune; for (int i = 0; i < 3 + fortune; ++i) { if (rand.nextInt(15) <= age) { ret.add(new ItemStack(this.getSeed(), 1, 0)); } } } return ret; } }
April 10, 20169 yr Author So should I just not extend anything or would I be able to change AGE to something else such as CROP_AGE
April 11, 20169 yr You might be able to squeeze a new property into the last metadata bit (that BlockCrops doesn't use) so that the AGE property in BlockCrops is used and evaluated as the game expects, but you can do a secondary detection for "AGE=7" and set your extra bool flag and set AGE back to 0. That would make the game thing Everything is Fine, but let you have the full 16 states for age. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.