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Posted

as the title says. I'm making a bunch of items with the similar texture but different colors.

 

How do I code this?

Always specify the Minecraft version in the title when asking questions.

 

In 1.8.9: Override

Item#getColorFromItemStack

to return the appropriate colour.

 

In 1.9: Register an

IItemColor

implementation for the

Item

that returns the appropriate colour.

 

In both versions, this colour is a single integer in the format 0xAARRGGBB; i.e. Alpha, Red, Green, Blue. Each component is an integer in the range 0x00 - 0xFF [0 - 255].

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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