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Client Crash when loading world - Ticking Screen


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I've not long done the 1st offical Release of my pack out of beta and up untill now everything has been based towards SP with the aim to start a SMP public server once it was fully released.  Server loads creates a world perfectly fine, client loads and can play SP perfectly fine. Client trying to join the SMP world begins to load of the world than crashes.

 

fml server latest Log @ SgU3xF9s

 

Client crash log @ http://pastebin.com/SsDhNjsb

 

Lowering View Distance client side has no affect.

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One of your mods is sending an invalid packet, there is no way to know which so you'll have to start removing them.

Also, you REALLY should update to 1.8 if you want support 1.7.10 is old as hell..

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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