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Posted

Hello!

I am currently developing a mod and I came across an issue that I couldn't seem to solve with a google search. I am trying to show a message to the player when an item is right-clicked, and then remove that item from the player's hand.

 

Currently, this is my code:

package ftgumod.item;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import ftgumod.api.TechnologyHandler;
import ftgumod.api.TechnologyUtil;

public class ItemParchmentResearch extends Item {

public ItemParchmentResearch(String name) {
	setUnlocalizedName(name);
	setMaxStackSize(1);
}

public ItemStack onItemRightClick(ItemStack item, World world, EntityPlayer player) {
	String tech = TechnologyUtil.getItemData(item).getString("FTGU");
	if (TechnologyHandler.isResearched(tech, player)) {
		player.addChatMessage(new ChatComponentText(TechnologyHandler.getTechnology(tech).getLocalisedName() + " is already researched"));
	} else {
		TechnologyHandler.putResearched(tech, player);
		player.addChatMessage(new ChatComponentText(TechnologyHandler.getTechnology(tech).getLocalisedName() + " Researched!"));
		item.stackSize--;
	}

	return item;
}

}

The Current problem is that the message appears twice, and that the item reappears a fraction of a second after it was consumed. I'm not sure what to do about this, so I'm asking for help.

I never post on the forums, but when I do, I have no clue how to do a certain thing.

Posted

Only do things on the server side (

world.isRemote

is

false

).

Thanks, that solves one problem. However, the item still doesnt want to disappear...

I never post on the forums, but when I do, I have no clue how to do a certain thing.

Posted

You have an

Item

with a max stack size of 1. Whenever you  right click the

Item

, you remove one from the stack size, resulting an

ItemStack

with a size of 0. Minecraft won't automatically remove stacks with a size of 0 IIRC, so have to return null if the item is consumed.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted

You have an

Item

with a max stack size of 1. Whenever you  right click the

Item

, you remove one from the stack size, resulting an

ItemStack

with a size of 0. Minecraft won't automatically remove stacks with a size of 0 IIRC, so have to return null if the item is consumed.

 

Namely because it is unable to do so.  The ItemStack doesn't have a reference to the inventory it is in, and is thereby unable to make itself null.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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