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Posted

The texture only works when placed, it doesn't work in the inventory.

ModelResourceLocation emptyModel1 = new ModelResourceLocation("advanced_brine_filter" + "_empty", "inventory");
ModelResourceLocation full1Model1 = new ModelResourceLocation("advanced_brine_filter" + "_full", "inventory");

ModelBakery.registerItemVariants(Item.getItemFromBlock(MoDropsBlocks.advanced_brine_filter), emptyModel1, full1Model1);

 

I get the following errors.

Caused by: java.lang.RuntimeException: Encountered an exception when loading model definition of model minecraft:blockstates/advanced_brine_filter_empty.json
at net.minecraft.client.resources.model.ModelBakery.getModelBlockDefinition(ModelBakery.java:165) ~[ModelBakery.class:?]
at net.minecraftforge.client.model.ModelLoader.getModelBlockDefinition(ModelLoader.java:211) ~[ModelLoader.class:?]
... 22 more
Caused by: java.io.FileNotFoundException: minecraft:blockstates/advanced_brine_filter_empty.json
at net.minecraft.client.resources.FallbackResourceManager.getAllResources(FallbackResourceManager.java:93) ~[FallbackResourceManager.class:?]
at net.minecraft.client.resources.SimpleReloadableResourceManager.getAllResources(SimpleReloadableResourceManager.java:78) ~[simpleReloadableResourceManager.class:?]
at net.minecraft.client.resources.model.ModelBakery.getModelBlockDefinition(ModelBakery.java:143) ~[ModelBakery.class:?]
at net.minecraftforge.client.model.ModelLoader.getModelBlockDefinition(ModelLoader.java:211) ~[ModelLoader.class:?]
... 22 more
[16:37:39] [Client thread/ERROR] [FML]: Model definition for location minecraft:advanced_brine_filter_full#inventory not found
[16:37:39] [Client thread/ERROR] [FML]: Model definition for location minecraft:advanced_brine_filter_empty#inventory not found

Posted

You didn't set the domain of your

ModelResourceLocation

s, so it defaulted to

"minecraft"

.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

Thank you! Last question why was ModelBakery.addVariantName deprecated in the first place?

 

It was deprecated in this commit to allow items to use models specified in blockstates files.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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