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Minecraft forge server crash


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sorry for my bad English (I'm Dutch)

 

I was a timber mod server to create with minecraft forge. The first time the server did it just a block away but after that I took out crashde he.

He said this:

 

---- Minecraft Crash Report ----

// Why did you do that?

 

Time: 9-12-12 10:05

Description: Exception while ticking a block

 

java.lang.NoSuchMethodError: ModLoader.getMinecraftInstance()Lnet/minecraft/client/Minecraft;

at BlockTimberTree.a(BlockTimberTree.java:20)

at zs.a(Chunk.java:706)

at zs.a(Chunk.java:648)

at xv.b(World.java:563)

at xv.e(World.java:672)

at ajy.tryToCatchBlockOnFire(BlockFire.java:253)

at ajy.b(BlockFire.java:167)

at in.a(WorldServer.java:524)

at in.b(WorldServer.java:136)

at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:662)

at ho.r(DedicatedServer.java:252)

at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:592)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:499)

at fy.run(SourceFile:856)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at BlockTimberTree.a(BlockTimberTree.java:20)

at zs.a(Chunk.java:706)

at zs.a(Chunk.java:648)

at xv.b(World.java:563)

at xv.e(World.java:672)

at ajy.tryToCatchBlockOnFire(BlockFire.java:253)

at ajy.b(BlockFire.java:167)

 

-- Block being ticked --

Details:

Block type: ID #51 (tile.fire // ajy)

Block data value: 2 / 0x2 / 0b0010

Block location: World: (45,72,269), Chunk: (at 13,4,13 in 2,16; contains blocks 32,0,256 to 47,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Stacktrace:

at in.a(WorldServer.java:524)

at in.b(WorldServer.java:136)

 

-- Affected level --

Details:

Level name: world

All players: 0 total; []

Chunk stats: ServerChunkCache: 625 Drop: 0

Level seed: 1186673139697276479

Level generator: ID 00 - default, ver 1. Features enabled: true

Level generator options:

Level spawn location: World: (136,64,248), Chunk: (at 8,4,8 in 8,15; contains blocks 128,0,240 to 143,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Level time: 6667 game time, 6667 day time

Level dimension: 0

Level storage version: 0x04ABD - Anvil

Level weather: Rain time: 62669 (now: false), thunder time: 113470 (now: false)

Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false

Stacktrace:

at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:662)

at ho.r(DedicatedServer.java:252)

at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:592)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:499)

at fy.run(SourceFile:856)

 

-- System Details --

Details:

Minecraft Version: 1.4.5

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_07, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 866805760 bytes (826 MB) / 1029046272 bytes (981 MB) up to 1029046272 bytes (981 MB)

JVM Flags: 2 total; -Xmx1024M -Xms1024M

AABB Pool Size: 5720 (320320 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63

FML: MCP v7.23 FML v4.5.17.479 Minecraft Forge 6.4.1.426 4 mods loaded, 4 mods active

mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_Timber [Timber!] (Timber! (1.4.4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 1457 (81592 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Player Count: 0 / 20; []

Is Modded: Definitely; Server brand changed to 'forge,fml'

Type: Dedicated Server (map_server.txt)

 

 

Hopefully someone can help me with this.

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