Posted December 9, 201212 yr Hey there, just posting this to ask about a problem I am having, I have coded my mod and its all working good, i have custom block, items, textures (mostly) and custom shaped crafting recipies.. the client launches fine with everything working which is brilliant! but when I try to launch the server it goes all wonky and doesnt work, here is the log from eclipse when i try to run it http://pastebin.com/QU4L1sGB I have setup a client and common proxy which seem to work ok.. mabye i did it wrong i don't know, anyone who would be able to help me i will give thanks to when my mod is released Thanks for your time even if you can't help me
December 9, 201212 yr An error occured trying to load a proxy into {clientSide=nuclearPhysics.Client.ClientProxy, serverSide=nuclearPhysics.Common.ClientProxy}.net.nuclearPhysics.mod_nuclearPhysicsBase java.lang.ClassNotFoundException: nuclearPhysics.Common.ClientProxy You sure your class file is named that? Case matters. I'm fixing the stupid villagers. http://www.minecraftforum.net/topic/1588460-
December 10, 201212 yr Author Derp! haha I'm an idiot, I had the packages mixed around the wrong way, thanks man
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