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Posted

Well if you clicked on this thread then most likely you know what the error is about. I do not. I have googled around and it almost seems like for every thread I found, they was a different unique-ish solution. Here's the crash report:

 

 

 

---- Minecraft Crash Report ----

// Shall we play a game?

 

Time: 6/3/16 8:09 PM

Description: There was a severe problem during mod loading that has caused the game to fail

 

net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: scala/actors/threadpool/Arrays

at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:162)

at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:559)

at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:417)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329)

at net.minecraft.client.main.Main.main(SourceFile:124)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

Caused by: java.lang.NoClassDefFoundError: scala/actors/threadpool/Arrays

at net.dev909.colorama.data.blocks.BlockPaintcan.<init>(BlockPaintcan.java:49)

at net.dev909.colorama.data.ColoramaReg.init(ColoramaReg.java:115)

at net.dev909.colorama.data.ColoramaMod.preInit(ColoramaMod.java:44)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:560)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)

at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)

at com.google.common.eventbus.EventBus.post(EventBus.java:275)

at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:211)

at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:189)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)

at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)

at com.google.common.eventbus.EventBus.post(EventBus.java:275)

at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)

at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:556)

... 10 more

Caused by: java.lang.ClassNotFoundException: scala.actors.threadpool.Arrays

at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)

at java.lang.ClassLoader.loadClass(ClassLoader.java:424)

at java.lang.ClassLoader.loadClass(ClassLoader.java:357)

... 40 more

Caused by: java.lang.NullPointerException

at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)

... 42 more

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.8.9

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 108441080 bytes (103 MB) / 262320128 bytes (250 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP 9.19 Powered by Forge 11.15.1.1847 4 mods loaded, 4 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

UCH mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)

UCH FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1847.jar)

UCH Forge{11.15.1.1847} [Minecraft Forge] (forge-1.8.9-11.15.1.1847.jar)

UCE colorama{BETA_1.0} [colorAMA!] (colorama-BETA_1.0.jar)

Loaded coremods (and transformers):

GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 364.72' Renderer: 'GeForce GTX 770/PCIe/SSE2'

 

 

 

File structure within the jar file:

jar/net/dev909/colorama/proxy

jar/net/dev909/colorama/data

jar/net/dev909/colorama/data/utils

jar/net/dev909/colorama/data/tileentities

jar/net/dev909/colorama/data/items

jar/net/dev909/colorama/data/blocks

jar/assets/colorama/textures

jar/assets/colorama/models

jar/assets/colorama/lang

jar/assets/colorama/blockstates

 

I don't understand what's happening...

  • Author

scala/actors/threadpool/Arrays

- Why are you using this class (hint: you shouldn't be using it).

 

I thought it was weird too. But as far as I remember.....I didn't use it. I thought it was just some random underlaying forge class

  • Author

Ah. I did. In a few classes actually. Weird, I don't remember actually importing it. Oh well, I got it fixed now. Thanks alot!

Ah. I did. In a few classes actually. Weird, I don't remember actually importing it. Oh well, I got it fixed now. Thanks alot!

 

You probably accidentally auto-imported it when trying to use

java.util.Arrays

.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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