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[1.8.9] EnumChatFormatting


Recable

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Why doesn't this EnumChatFormatting work? Ingame the text is aqua but says "item.Food.name" instead of just "Food" in aqua?

GameRegistry.registerItem(Cherry = new ModItemFood (EnumChatFormatting.AQUA+"Food", 3, 0.3F, false), "Food");

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ModItemFood

.

 

package com.Recable.mod.items.foodsetup;

import com.Recable.mod.ModGlobal;

import net.minecraft.item.ItemFood;

public class ModItemFood extends ItemFood {

public ModItemFood(String unlocalizedName, int amount, float saturation, boolean isWolfFood){
	super(amount, saturation, isWolfFood);

	this.setUnlocalizedName(unlocalizedName);
	this.setCreativeTab(ModGlobal.modCreativeTabFood);

}

}

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You can't specify something like color with unlocalized name.

Override Item#getItemStackDisplayName(ItemStack), and prepend the color tag there.

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II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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You can't specify something like color with unlocalized name.

Override Item#getItemStackDisplayName(ItemStack), and prepend the color tag there.

 

So like this?:

 

@Override
public String getItemStackDisplayName(ItemStack stack) {
	if (this == ModItems.ArrowMould) {
		stack.setStackDisplayName(EnumChatFormatting.AQUA + "ArrowMouldLol");
	}
	if (this == ModItems.Chromium) {
		stack.setStackDisplayName(EnumChatFormatting.AQUA + "ChromiumLol");
	}
	return super.getItemStackDisplayName(stack);
}

 

Edit: Just tested it and it works, thanks :)

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Never mind, I looked into the Golden Apple code and found they color their items in terms of rarity which is exactly what I wanted to do so I just used the same code with my items.

 

@Override
public EnumRarity getRarity(ItemStack stack) {
	if (this == ModItems.Sword) {
        return EnumRarity.EPIC;
	}
        else {
        	return EnumRarity.COMMON;
        }
    }

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Limited, sure, but it might be precisely what the OP is wanting.

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True it's limited but like Draco said it's exactly what I wanted :) However if I was to want to use different colors, would it be like this?:

 

@Override
public EnumRarity getRarity(ItemStack stack) {
	if (this == ModItems.Sword) {
        return EnumChatFormatting.AQUA;
	}
        else {
        	return EnumChatFormatting.WHITE;
        }
    }

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