Posted June 16, 201213 yr i have all ready got this code for client but cant find/make a version for server side ModLoader.setInGameHook(this, true, false); ModLoader.setInGUIHook(this, true, false); public boolean onTickInGame(float f, Minecraft minecraft) { if(minecraft.currentScreen == null) { creativeInventory = null; } return true; } public boolean onTickInGUI(float f, Minecraft minecraft, GuiScreen guiscreen) { if((guiscreen instanceof GuiContainerCreative) && !(creativeInventory instanceof GuiContainerCreative) && !minecraft.theWorld.isRemote) { Container container = ((GuiContainer)guiscreen).inventorySlots; List list = ((ContainerCreative)container).itemList; int i = 0; list.add(new ItemStack(sandbag, 1, i)); list.add(new ItemStack(blastglass, 1, i)); list.add(new ItemStack(barbedwire, 1, i)); list.add(new ItemStack(blastwall, 1, i)); list.add(new ItemStack(blaststairs, 1, i)); list.add(new ItemStack(blastslab, 1, i)); list.add(new ItemStack(lamp, 1, i)); } creativeInventory = guiscreen; return true; } private static GuiScreen creativeInventory; http://calclavia.com/icbm/images/UniversalElectricitySmall.png[/img]
June 16, 201213 yr Use Item.addCreativeItems like a proper mod should. We made it for a reson. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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