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World generation help.


REDX36

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I have code that DOES generate the ore (In the END), but only in one spot in the island. Nowhere else. Code:

 

package redx36.enderite;

import java.util.Random;

import net.minecraft.src.BiomeGenBase;
import net.minecraft.src.IChunkProvider;
import net.minecraft.src.World;

import cpw.mods.fml.common.IWorldGenerator;

public class EnderiteWorldGenerator implements IWorldGenerator {

@Override public void generate (final Random random, final int X, final int Z, final World world, final IChunkProvider chunkGenerator, final IChunkProvider chunkProvider) {

	if (world.getBiomeGenForCoords(X, Z).biomeName.equalsIgnoreCase(BiomeGenBase.sky.biomeName)) {

		for (int i = 0; i < 10; i++) {

			new WorldGenEndMinable(Enderite.enderiteOre.blockID, 4).generate(world, random, X + random.nextInt(16), random.nextInt(128), Z + random.nextInt(16));

		}

	}

}

}

 

WorldGenEndMineable is exactly the same as WorldGenMineable except is uses end stone instead of stone as the replaceable block. And the finals you see dont change code function at all.

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