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[Solved][1.9.4] PlaySound without world or get world from KeyInputEvent

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Posted

I'm having a problem, I want to play a sound in Minecraft, each time a Key is pressed.

 

The problem I'm having is that I need access to the world in order to play the sound.

 

Is there either a way to get the world from the KeyInputEvent or to play a sound in a different way?

 

Thanks a lot.

  • Author

KeyInputEvent is clientside, and the client only has one world: Minecraft#theWorld.

 

Thanks a lot, I forgot we can access the world that way :D

 

Gonna see what I will do with the BlockPos that playSound is specting ;)

  • Author

Ohhh so.... This been ClientSide only, I can't play sounds unless I send them to the Server right?

 

This is gonna be more complex of what I thought.

 

Tried client side but sound doesn't play.

  • Author

Solved. turns out that for some reason, in this case if I pass player as null, the sound wont play. I'm sending the player now, and it plays ok.

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