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Posted

So my friend and I have created a 1.8.9 mod pack, did the per usual stuff and allocated RAM, made sure to fix incompatibilities. Now we have an issue, we can't access single player on the client to do any testing because the minecraft launcher won't allocate more RAM. Minecraft runs out of memory even though we have 4GB allocated! It shouldn't even be able to load all 149 mods to the title screen in under 2 minutes if it doesn't have enough memory to run the dang single player! What's happening here? We don't have a _JAVA_OPTIONS in environment variables, we're using the default garbage collector arguments from Mojang minus the -Xmn128M. We have -Xmx4G -Xms4G(This moreso to try to fix the object heap error). We are using 64-bit java and we are on a 64-bit computer with 12GB of RAM. This PC is a beast hardware-wise and java is up-to-date so it shouldn't be the PC itself! What could possibly be the reason for this? Is 1.8.9 so badly optimized that it needs more than 4GB of memory to run the single player?!

 

Edit: One thing to note is we are using the latest forge version (as opposed to recommended) but we have to in order to even load some of the mods (mod developers seem to like developing mods for unstable forge versions :\ ).

<-JTGLeiffAli->

Posted

Here's the crash report

 

 

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<-JTGLeiffAli->

Posted

Its going to take upwards of 30 minutes to get a crash, but the same symptoms are happening. We bumped up the RAM to 6GB like you asked. So weird!

 

EDIT: It crashed faster but I have a different crash report for you! This is one is almost ridiculously long...

 

 

  Reveal hidden contents

 

 

 

<-JTGLeiffAli->

Posted

Ha! That way of explaining it is funny. We're going to remove plantmegapack.jar and see what happens. Will update after!

 

Its fixed, you're a genius!

<-JTGLeiffAli->

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