Posted July 21, 20169 yr Hey, it's been a while since I modded and with 1.9 and 1.10, what has changed with dimensions and biomes? I do notice that BiomeGenBase does not exist any longer, and the dimension register uses DimensionType instead of ids. My previous mod, Zero Quest used some of these methods located in here and here. I'm basically starting over with a new mod, called TetraCraft and I'm wondering what has changed so far and how can I use the changes. Source Code for Zero Quest is here. Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
July 21, 20169 yr BiomeGenBase -> Biome (based on my having just looked it up for unrelated reasons) Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
July 21, 20169 yr Author Thanks but how do I make the biome spawn in the Overworld, just strictly to see if the biome I made is registered correctly? Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
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