[1.10.2] Crash when sending data to client
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By Laviathan12809 · Posted
my game keeps crashing right before launching the game before full screen and keeps poping up this error message "error code 1 " The game crashed: rendering overlay Error: java.lang.IllegalAccessError: failed to access class com.mojang.blaze3d.platform.GlStateManager$TextureState from class net.coderbot.iris.gl.IrisRenderSystem$DSAARB (com.mojang.blaze3d.platform.GlStateManager$TextureState is in module minecraft@1.18.2 of loader 'TRANSFORMER' @d919544; net.coderbot.iris.gl.IrisRenderSystem$DSAARB is in module oculus@1.6.4 of loader 'TRANSFORMER' @d919544) -
By KeiraGoesUnyu · Posted
removing oculus or any of ETF or EMF or even embeddium doesn't change anything it just crashes again with error -1 https://gist.github.com/Tikalian-coconut/d49e8fb83bf57d5e04eb042522046786 this time i removed all 4 at same time and that gave it something is wrong with the game seriously.. -
By KeiraGoesUnyu · Posted
crash report -> https://gist.github.com/Tikalian-coconut/18c41f97bdacef54725e5141f57697d7 from what i see it seems like Entity Texture Features doesn't like Oculus doing something or invert.. not sure it's why everything is all black textured but that causes a -1 error -
By KeiraGoesUnyu · Posted
well that's bad, cuz there's no crash report at all (the last crash report is from previous replies) it's probably another issue that doesn't fit in this bug report, the game works fine except that everything is black, no texture except the sky and skin, everything else is just black i've tried reloading the textures in game, see for drivers updates but it did nothing, seems like an issue with Embeddium or Oculus i think, but i know nothing compared to you i can still send the latest debug and latest.log files.. edit: it seems that when i re-add rechiseled (1.1.6-1.20.1) it crashes as error 1 (i can't remove it off from the modpack cuz that'll break all my builds on some maps) lemme start the game and get it to crash to get a crash report done) -
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