Posted July 27, 20169 yr This is a very stupid question, but how do I spawn a potion effect particle in a world with a custom color? I'm using world.spawnParticle(EnumParticleTypes.SPELL_MOB, x, y, z, 0.0D, yVel, 0.0D); to spawn the particle but don't know how to set the color. I understand its got to do with the last optional parameter, but don't know what I'm supposed to enter to get it to work. Secondly what is the most efficient way of creating a block that spans three blocks vertically? I need to be able to interact with the blocks above the initially placed block and for it to open the tile entity associated with that block. No signature for you!
July 27, 20169 yr Secondly what is the most efficient way of creating a block that spans three blocks vertically? I need to be able to interact with the blocks above the initially placed block and for it to open the tile entity associated with that block. First, don't make a thread about two unrelated topics. Second, you can't. You must use more than one block. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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