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Layer Renderer is sticking to the player


Dijkstra

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I have implemented layer render, and I was happy to see layer being render, but it seem to want move by self when it should sticking the player i.e selves, have the players coming in and out of them when they move, the park that goes over the hand, seems spin or be hang down, I have looked the armor layer class has help me lot but can not help with this.

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