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Minecraft Forge 1.8-1.10.2 crashing when loading/creating a world.


Shadowysn

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Well, this is a blimey...

 

[/---- Minecraft Crash Report ----

// Uh... Did I do that?

 

Time: 8/10/16 10:55 PM

Description: Ticking memory connection

 

java.lang.NullPointerException: Ticking memory connection

at net.minecraft.server.integrated.IntegratedPlayerList.func_148542_a(SourceFile:30)

at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:102)

at net.minecraft.server.network.NetHandlerLoginServer.func_73660_a(NetHandlerLoginServer.java:60)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287)

at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)

at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)

at java.lang.Thread.run(Unknown Source)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Thread: Server thread

Stacktrace:

at net.minecraft.server.integrated.IntegratedPlayerList.func_148542_a(SourceFile:30)

at net.minecraft.server.network.NetHandlerLoginServer.func_147326_c(NetHandlerLoginServer.java:102)

at net.minecraft.server.network.NetHandlerLoginServer.func_73660_a(NetHandlerLoginServer.java:60)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:287)

 

-- Ticking connection --

Details:

Connection: net.minecraft.network.NetworkManager@1c4a105

Stacktrace:

at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)

at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:732)

at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)

at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)

at java.lang.Thread.run(Unknown Source)

 

-- System Details --

Details:

Minecraft Version: 1.10.2

Operating System: Windows 10 (x86) version 10.0

Java Version: 1.8.0_91, Oracle Corporation

Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation

Memory: 164519944 bytes (156 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)

JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -Xmn128M

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP 9.32 Powered by Forge 12.18.1.2011 5 mods loaded, 5 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)

UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.1.2011.jar)

UCHIJAAAA Forge{12.18.1.2011} [Minecraft Forge] (forge-1.10.2-12.18.1.2011.jar)

UCHIJAAAA RadixCore{1.10.2-2.1.2} [RadixCore] (RadixCore-1.10.2-2.1.2-universal.jar)

UCHIJAAAA MCA{1.10.2-5.2.1} [Minecraft Comes Alive] (MCA-1.10.2-5.2.1-universal.jar)

Loaded coremods (and transformers):

GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.

Profiler Position: N/A (disabled)

Player Count: 0 / 8; []

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'td]

 

What's really freaky is that, Minecraft Forge was working before. Now it all jumbles up and crashes for some reason. Already tried some methods, didn't work. (Help, please?)

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