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Posted

Sounds need to be converted to the .ogg format, last I checked.

In assets/modid/sounds, add the .ogg files.

In assets/modid, add a sounds.json

In that, you would add something like this, if you have a file called testSound.ogg

{
"testSound": { "category": "block", "sounds": ["modid:testSound"], "subtitle": "modid.subtitle.testSound" }
}

You will have to look up the various categories inside SoundCategory.

Subtitle is the unlocalized string presented to those that have subtitles enable.

 

You then need to create a SoundHandler, that registers the sounds.

Vazkii's Psi has one you can look at: https://github.com/Vazkii/Psi/blob/98d44ba9e7852739e11515d53f6c0f21cef418d1/src/main/java/vazkii/psi/common/core/handler/PsiSoundHandler.java

 

Then in the various world#sound.... methods, you'd just call your SoundHandler#SoundYouWant along with the other variables (x,y,z, category, pitch, volume etc )

Also previously known as eAndPi.

"Pi, is there a station coming up where we can board your train of thought?" -Kronnn

Published Mods: Underworld

Handy links: Vic_'s Forge events Own WIP Tutorials.

Posted

So, I've done everything and it's all there and working, but......

 

It only plays the sound when I run the command. (It does take a little for the sound to load, but that's because it's a big audio file)

 

I am using a playersleepevent for example:

package com.fire.testmodclient.Events;

import com.fire.testmodclient.SoundHandler;

import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.biome.Biome;
import net.minecraftforge.event.entity.player.PlayerSleepInBedEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;

public class PlayerSleep {

@SubscribeEvent
public void onPlayerSleep(PlayerSleepInBedEvent event){
	final Minecraft minecraft = Minecraft.getMinecraft();
	final EntityPlayer player = event.getEntityPlayer();
	final World world = player.worldObj;

	world.playSound(player, player.getPosition(), SoundHandler.testSound, SoundCategory.MUSIC, 1, 1);

	System.out.println("Player Sleeping");

	event.setResult(EntityPlayer.SleepResult.OTHER_PROBLEM);
}

}

 

The command I used that worked:

/playsound testmodclient:testSound music FireControl1847

 

Edit: Also, how do I get the sound to follow the player, and only the player can hear?

 

Edit 2: Also also, is there an event for when a sound ends?

I am on my journey of making a remake of matmos, as explained here.

Posted

1. I'm not sure how to tell the difference between EntityPlayer and EntityPlayerSP. The only way I can get EntityPlayer is event.getEntityPlayer();

 

2. The code below is not working:

 

PlayerSleepInBedEvent

package com.fire.testmodclient.Events;

import com.fire.testmodclient.Reference;
import com.fire.testmodclient.SoundHandler;

import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayer.SleepResult;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.biome.Biome;
import net.minecraftforge.event.entity.player.PlayerSleepInBedEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;

public class PlayerSleep {

@SubscribeEvent
public void onPlayerSleep(PlayerSleepInBedEvent event){
	final EntityPlayer player = event.getEntityPlayer();
	final World world = player.worldObj;

	// world.playSound(player, player.getPosition(), SoundHandler.testSound, SoundCategory.MUSIC, 0.5F, 1F);
	// player.playSound(SoundHandler.testSound, 1, 1);

	if (event.getResultStatus() == SleepResult.OK) {
		player.playSound(SoundHandler.testSound, 1.0F, 1.0F);
	}

}

}

 

SoundHandler

package com.fire.testmodclient;

import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;

public class SoundHandler {

public static SoundEvent testSound;
public static SoundEvent testSound2;

private static int size = 0;

public static void init() {
	size = SoundEvent.REGISTRY.getKeys().size();

	testSound = register(null, "testSound");
}

public static SoundEvent register(String folder, String name) {
	ResourceLocation location = new ResourceLocation(Reference.MOD_ID + ":" + name);
	SoundEvent event = new SoundEvent(location);

	SoundEvent.REGISTRY.register(size, location, event);
	size++;
	return event;
}

}

 

Sounds Json

{
"testSound": { 
        "category": "music", 
        "sounds": ["testmodclient:testSound"], 
        "subtitle": "testmodclient.subtitle.testSound" ,
        "stream": true
    }
}

I am on my journey of making a remake of matmos, as explained here.

Posted

I am trying to make a client side mod, not a regular mod, that's why I asked about the EntityPlayerSP.

 

I'm trying to make what my signature says.

 

Edit: Also, is it possible to put the sounds in folders? I'm having trouble doing that...

I am on my journey of making a remake of matmos, as explained here.

Posted

I mean... I'm pretty sure. All I know is what you guys tell me... That's why I asked how to play custom sounds  ;)

 

This is what I've tried:

 

SoundHandler

package com.fire.testmodclient;

import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;

public class SoundHandler {

public static SoundEvent testSound;
public static SoundEvent testSound2;

private static int size = 0;

public static void init() {
	size = SoundEvent.REGISTRY.getKeys().size();

	testSound = register(null, "testSound");
	testSound2 = register("test", "testSound2");
}

public static SoundEvent register(String folder, String name) {
	ResourceLocation location;
	if (folder != null) {
		location = new ResourceLocation(Reference.MOD_ID + ":" + folder + "\\" + name);
	} else {
		location = new ResourceLocation(Reference.MOD_ID + ":" + name);
	}

	SoundEvent event = new SoundEvent(location);

	SoundEvent.REGISTRY.register(size, location, event);
	size++;
	return event;
}

}

 

Sounds Json

{
"testSound": { 
        "category": "music", 
        "sounds": ["testmodclient:testSound"], 
        "subtitle": "testmodclient.subtitle.testSound" ,
        "stream": true
    },
    "testSound2": { 
        "category": "music", 
        "sounds": ["testmodclient:test\testSound2"], 
        "subtitle": "testmodclient.subtitle.testSound" ,
        "stream": true
    }
}

 

Console Output

[12:58:01] [Client thread/INFO]: [CHAT] Played sound 'testmodclient:testSound' to FireControl1847
[12:58:05] [Client thread/WARN]: Unable to play unknown soundEvent: testmodclient:test\testSound
[12:58:05] [Client thread/INFO]: [CHAT] Played sound 'testmodclient:test\testSound' to FireControl1847
[12:58:09] [Client thread/WARN]: Unable to play unknown soundEvent: testmodclient:test/testSound
[12:58:09] [Client thread/INFO]: [CHAT] Played sound 'testmodclient:test/testSound' to FireControl1847
[12:58:16] [Client thread/WARN]: Unable to play unknown soundEvent: testmodclient:test/testSound2
[12:58:16] [Client thread/INFO]: [CHAT] Played sound 'testmodclient:test/testSound2' to FireControl1847
[12:58:20] [Client thread/INFO]: [CHAT] Played sound 'testmodclient:test\testSound2' to FireControl1847

I am on my journey of making a remake of matmos, as explained here.

Posted

Okay, I'll try that.

 

Back to playing a custom sound: I have no idea how to do it... Please help me >.<

^ Considering my whole mod is based around this, let's let this be our main priority.

 

Edit: That didn't work. It says it played the sound but it's not.

 

[13:05:49] [server thread/INFO]: [FireControl1847: Played sound 'testmodclient:testSound' to FireControl1847]
[13:05:49] [Client thread/INFO]: [CHAT] Played sound 'testmodclient:testSound' to FireControl1847
[13:05:53] [server thread/INFO]: [FireControl1847: Played sound 'testmodclient:test/testSound' to FireControl1847]
[13:05:53] [Client thread/WARN]: Unable to play unknown soundEvent: testmodclient:test/testSound
[13:05:53] [Client thread/INFO]: [CHAT] Played sound 'testmodclient:test/testSound' to FireControl1847
[13:05:59] [server thread/INFO]: [FireControl1847: Played sound 'testmodclient:test/testSound2' to FireControl1847]
[13:05:59] [Client thread/INFO]: [CHAT] Played sound 'testmodclient:test/testSound2' to FireControl1847
[13:06:10] [server thread/INFO]: [FireControl1847: Played sound 'testmodclient:test/testSound2' to FireControl1847]
[13:06:10] [Client thread/INFO]: [CHAT] Played sound 'testmodclient:test/testSound2' to FireControl1847

I am on my journey of making a remake of matmos, as explained here.

Posted

Okay.....

 

How do I get EntityPlayerSP instead of EntityPlayer?

 

Also, Quotes of what this article was/is about:

 

I mean... I'm pretty sure. All I know is what you guys tell me... That's why I asked how to play custom sounds  ;)

 

1. I'm not sure how to tell the difference between EntityPlayer and EntityPlayerSP. The only way I can get EntityPlayer is event.getEntityPlayer();

 

2. The code below is not working:

 

PlayerSleepInBedEvent

package com.fire.testmodclient.Events;

import com.fire.testmodclient.Reference;
import com.fire.testmodclient.SoundHandler;

import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayer.SleepResult;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.biome.Biome;
import net.minecraftforge.event.entity.player.PlayerSleepInBedEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;

public class PlayerSleep {

@SubscribeEvent
public void onPlayerSleep(PlayerSleepInBedEvent event){
	final EntityPlayer player = event.getEntityPlayer();
	final World world = player.worldObj;

	// world.playSound(player, player.getPosition(), SoundHandler.testSound, SoundCategory.MUSIC, 0.5F, 1F);
	// player.playSound(SoundHandler.testSound, 1, 1);

	if (event.getResultStatus() == SleepResult.OK) {
		player.playSound(SoundHandler.testSound, 1.0F, 1.0F);
	}

}

}

 

SoundHandler

package com.fire.testmodclient;

import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;

public class SoundHandler {

public static SoundEvent testSound;
public static SoundEvent testSound2;

private static int size = 0;

public static void init() {
	size = SoundEvent.REGISTRY.getKeys().size();

	testSound = register(null, "testSound");
}

public static SoundEvent register(String folder, String name) {
	ResourceLocation location = new ResourceLocation(Reference.MOD_ID + ":" + name);
	SoundEvent event = new SoundEvent(location);

	SoundEvent.REGISTRY.register(size, location, event);
	size++;
	return event;
}

}

 

Sounds Json

{
"testSound": { 
        "category": "music", 
        "sounds": ["testmodclient:testSound"], 
        "subtitle": "testmodclient.subtitle.testSound" ,
        "stream": true
    }
}

 

So, I've done everything and it's all there and working, but......

 

It only plays the sound when I run the command. (It does take a little for the sound to load, but that's because it's a big audio file)

 

I am using a playersleepevent for example:

package com.fire.testmodclient.Events;

import com.fire.testmodclient.SoundHandler;

import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.biome.Biome;
import net.minecraftforge.event.entity.player.PlayerSleepInBedEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;

public class PlayerSleep {

@SubscribeEvent
public void onPlayerSleep(PlayerSleepInBedEvent event){
	final Minecraft minecraft = Minecraft.getMinecraft();
	final EntityPlayer player = event.getEntityPlayer();
	final World world = player.worldObj;

	world.playSound(player, player.getPosition(), SoundHandler.testSound, SoundCategory.MUSIC, 1, 1);

	System.out.println("Player Sleeping");

	event.setResult(EntityPlayer.SleepResult.OTHER_PROBLEM);
}

}

 

The command I used that worked:

/playsound testmodclient:testSound music FireControl1847

 

Edit: Also, how do I get the sound to follow the player, and only the player can hear?

 

Edit 2: Also also, is there an event for when a sound ends?

I am on my journey of making a remake of matmos, as explained here.

Guest
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 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)     at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details:     Minecraft Version: 1.12.2     Operating System: Linux (amd64) version 6.6.54-05528-gdd4efe62d86b     Java Version: 1.8.0_432, Temurin     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Temurin     Memory: 261355088 bytes (249 MB) / 671088640 bytes (640 MB) up to 1073741824 bytes (1024 MB)     JVM Flags: 7 total; -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M     IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0     FML: MCP 9.42 Powered by Forge 14.23.5.2859 59 mods loaded, 58 mods active     States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored     | State | ID                        | Version                      | Source                                           | Signature                                |     |:----- |:------------------------- |:---------------------------- |:------------------------------------------------ |:---------------------------------------- |     | LC    | minecraft                 | 1.12.2                       | minecraft.jar                                    | None                                     |     | LC    | mcp                       | 9.42                         | minecraft.jar                                    | None                                     |     | LC    | FML                       | 8.0.99.99                    | forge-1.12.2-14.23.5.2859.jar                    | e3c3d50c7c986df74c645c0ac54639741c90a557 |     | LC    | forge                     | 14.23.5.2859                 | forge-1.12.2-14.23.5.2859.jar                    | e3c3d50c7c986df74c645c0ac54639741c90a557 |     | LC    | securitycraft             | v1.9.11                      | [1.12.2] SecurityCraft v1.9.11.jar               | None                                     |     | LC    | supermartijn642corelib    | 1.1.17a                      | _supermartijn642corelib-1.1.17a-forge-mc1.12.jar | None                                     |     | LC    | ic2                       | 2.8.170-ex112                | industrialcraft-2-2.8.170-ex112.jar              | de041f9f6187debbc77034a344134053277aa3b0 |     | LC    | immersiveengineering      | 0.12-98                      | ImmersiveEngineering-0.12-98.jar                 | None                                     |     | LC    | libvulpes                 | 0.4.2.-25                    | LibVulpes-1.12.2-0.4.2-25-universal.jar          | None                                     |     | LC    | advancedrocketry          | 1.12.2-2.0.0-17              | AdvancedRocketry-1.12.2-2.0.0-17.jar             | None                                     |     | LC    | crafttweaker              | 4.1.20                       | CraftTweaker2-1.12-4.1.20.699.jar                | None                                     |     | LC    | advancedtweakery          | 1.2                          | AdvancedTweakery-1.2.jar                         | None                                     |     | LC    | applecore                 | 3.4.0                        | AppleCore-mc1.12.2-3.4.0.jar                     | None                                     |     | LC    | base                      | 3.14.0                       | base-1.12.2-3.14.0.jar                           | None                                     |     | LC    | biometweaker              | 3.2.369                      | BiomeTweaker-1.12.2-3.2.369.jar                  | 631f326344f7f5fd7df7eb940760ebd52b7c9c17 |     | LC    | bookshelf                 | 2.3.590                      | Bookshelf-1.12.2-2.3.590.jar                     | d476d1b22b218a10d845928d1665d45fce301b27 |     | LC    | buildinggadgets           | 2.8.4                        | BuildingGadgets-2.8.4.jar                        | None                                     |     | LC    | ctm                       | MC1.12.2-1.0.2.31            | CTM-MC1.12.2-1.0.2.31.jar                        | None                                     |     | LC    | chisel                    | MC1.12.2-1.0.2.45            | Chisel-MC1.12.2-1.0.2.45.jar                     | None                                     |     | LC    | cyclopscore               | 1.6.7                        | CyclopsCore-1.12.2-1.6.7.jar                     | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | commoncapabilities        | 2.4.8                        | CommonCapabilities-1.12.2-2.4.8.jar              | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | simplecore                | 1.7.3.4                      | simplecore-1.12.2-1.7.3.4.jar                    | None                                     |     | LC    | fusion                    | 2.4.1.11                     | fusion-1.12.2-2.4.1.11.jar                       | None                                     |     | LC    | connectedglass            | 1.1.12                       | connectedglass-1.1.12-forge-mc1.12.jar           | None                                     |     | LC    | contenttweaker            | 1.12.2-4.10.0                | ContentTweaker-1.12.2-4.10.0.jar                 | None                                     |     | LC    | controlling               | 3.0.10                       | Controlling-3.0.12.4.jar                         | None                                     |     | LC    | cotro                     | @VERSION@                    | CoTRO-1.12.2-1.0.1.jar                           | None                                     |     | LC    | ctgui                     | 1.0.0                        | CraftTweaker2-1.12-4.1.20.699.jar                | None                                     |     | LC    | crafttweakerjei           | 2.0.3                        | CraftTweaker2-1.12-4.1.20.699.jar                | None                                     |     | LC    | crafttweakerutils         | 0.6                          | crafttweakerutils-0.6.jar                        | None                                     |     | LC    | ctintegration             | 1.7.2                        | ctintegration-1.7.2.jar                          | None                                     |     | LC    | darkutils                 | 1.8.230                      | DarkUtils-1.12.2-1.8.230.jar                     | d476d1b22b218a10d845928d1665d45fce301b27 |     | LC    | elevatorid                | 1.3.12                       | ElevatorMod-1.12.2-1.3.12.jar                    | None                                     |     | LC    | zerocore                  | 1.12.2-0.1.2.9               | zerocore-1.12.2-0.1.2.9.jar                      | None                                     |     | LC    | bigreactors               | 1.12.2-0.4.5.68              | ExtremeReactors-1.12.2-0.4.5.68.jar              | None                                     |     | LC    | havook                    | 1.0.0                        | havook.jar                                       | None                                     |     | LC    | hungertweaker             | 1.3.0                        | HungerTweaker-1.12.2-1.3.0.jar                   | None                                     |     | LC    | integrateddynamics        | 1.1.11                       | IntegratedDynamics-1.12.2-1.1.11.jar             | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | integratedcrafting        | 1.0.10                       | IntegratedCrafting-1.12.2-1.0.10.jar             | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | integrateddynamicscompat  | 1.0.0                        | IntegratedDynamics-1.12.2-1.1.11.jar             | None                                     |     | LC    | integratedterminals       | 1.0.14                       | IntegratedTerminals-1.12.2-1.0.14.jar            | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | integratedterminalscompat | 1.0.0                        | IntegratedTerminals-1.12.2-1.0.14.jar            | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | integratedtunnels         | 1.6.14                       | IntegratedTunnels-1.12.2-1.6.14.jar              | bd0353b3e8a2810d60dd584e256e364bc3bedd44 |     | LC    | integratedtunnelscompat   | 1.0.0                        | IntegratedTunnels-1.12.2-1.6.14.jar              | None                                     |     | LC    | loottweaker               | 0.4.1                        | LootTweaker-0.4.1+MC1.12.2.jar                   | None                                     |     | LC    | materialtweaker           | 1.1.1                        | MaterialTweaker-1.1.1.jar                        | None                                     |     | LC    | mekanism                  | 1.12.2-9.8.3.390             | Mekanism-1.12.2-9.8.3.390.jar                    | None                                     |     | LC    | mekatweaker               | 1.2.0                        | mekatweaker-1.12-1.2.0.jar                       | None                                     |     | LC    | mtlib                     | 3.0.7                        | MTLib-3.0.7.jar                                  | None                                     |     | LC    | modtweaker                | 4.0.19                       | modtweaker-4.0.20.11.jar                         | None                                     |     | LC    | refinedstorage            | 2.3.2                        | morerefinedstorage-2.3.2.jar                     | None                                     |     | L     | rechiseled                | 1.1.6                        | rechiseled-1.1.6-forge-mc1.12.jar                | None                                     |     | L     | refinedstorageaddons      | 0.4.5                        | refinedstorageaddons-0.4.5.jar                   | None                                     |     | L     | supermartijn642configlib  | 1.1.6                        | supermartijn642configlib-1.1.8-forge-mc1.12.jar  | None                                     |     | L     | gircredstone              | ${version}                   | TC-Redstone-1.12.2-3.2.3.jar                     | None                                     |     | L     | worldedit                 | 6.1.10-SNAPSHOT              | WorldEdit-1.12.2.jar                             | None                                     |     | L     | worldeditcuife2           | 2.2.0-mf-1.12.2-14.23.5.2768 | WorldEdit-CUI-Forge-Edition-Mod-1.12.2.jar       | None                                     |     | L     | ic2_tweaker               | 0.2.1+build.4                | ic2-tweaker-0.2.1+build.4.jar                    | None                                     |     | UD    | advancedrocketrycore      | 1                            | minecraft.jar                                    | None                                     |     Loaded coremods (and transformers):  IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar)   blusunrize.immersiveengineering.common.asm.IEClassTransformer AdvancedRocketryPlugin (AdvancedRocketry-1.12.2-2.0.0-17.jar)   zmaster587.advancedRocketry.asm.ClassTransformer SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.11.jar)    MekanismCoremod (Mekanism-1.12.2-9.8.3.390.jar)   mekanism.coremod.KeybindingMigrationHelper SuperMartijn642's Core Lib Plugin (_supermartijn642corelib-1.1.17a-forge-mc1.12.jar)    AppleCore (AppleCore-mc1.12.2-3.4.0.jar)   squeek.applecore.asm.TransformerModuleHandler MaterialTweakerPlugin (MaterialTweaker-1.1.1.jar)    CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar)   team.chisel.ctm.client.asm.CTMTransformer MixinLoader (LootTweaker-0.4.1+MC1.12.2.jar)        GL info: ' Vendor: 'Mesa/X.org' Version: '4.3 (Compatibility Profile) Mesa 22.3.6' Renderer: 'virgl (Mesa Intel(R) UHD Graphics 600 (GLK 2))'     Launched Version: 1.12.2-forge-14.23.5.2859     LWJGL: 2.9.4     OpenGL: virgl (Mesa Intel(R) UHD Graphics 600 (GLK 2)) GL version 4.3 (Compatibility Profile) Mesa 22.3.6, Mesa/X.org     GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported.     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'fml,forge'     Type: Client (map_client.txt)     Resource Packs:      Current Language: English (US)     Profiler Position: N/A (disabled)     CPU: 2x Intel(R) Celeron(R) N4020 CPU @ 1.10GHz
    • Also check the worldsave / serverconfig folder If there is no such file, make a test without this mod  
    • Hi, I've been having trouble trying to use forge as it shows a black screen when I open the game, but I can still interact with it and hear the music.  I've done all of the step by steps and most common fixes like updating drivers, keeping up to date with Java, deleting and reinstalling minecraft, restarting my computer MANY times, even smaller things like splash.properties (I didn't have that file so I added it and set it to false thinking it would do something, definitely not) and making sure to prioritize my rtx 3070 in the settings but with no luck. Minecraft works as intended when I uninstall forge and I also don't have any mods currently, it just gives me this issue when I install forge. I also increased the ram usage, made sure my hardware isn't full or anything, and even changed the resolution in hopes it would fix things. I checked my antivirus and firewall but that isn't the issue either. Trust me, I've done everything I can think of. For some reason the black screen does flicker a little into the main menu, but obviously unplayable. I couldn't even make my way to the settings with how little it flickered. I'm not sure if it flickered randomly or if it was because I was messing around moving and clicking a bunch, I didn't really test it that much.  
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