Posted August 15, 20169 yr So correct me if i am wrong. <im currently fixing porting my mod gui to 1.9> 1.)the tesselator.startDrawingQuads(); is now vertexbuffer.begin(7, DefaultVertexFormats.POSITION_TEX);<- uhm what does this 2 parameters do i dont understand btw. 2.)tesselator.addVertexWithUV(x,y,z,u,v) is now vertexbuffer.pos(x,y,z) ? <-- what happen to the two paramters u, v if then.? 3.)last is tesselator.addtranslation is now vertexbuffer.settranslation? Im just want to assume this is correct so i would know more knowledge soon. thank you
August 15, 20169 yr Author Can I add hehehe.. Is RenderBiped.getArmorResource(entity,stack,slot,type) is now ForgeHooksClient.getArmorTexture(entity,stack,null,armorType,null); ?
August 15, 20169 yr Author Thanks for the guide about the vertex buffer now i understand somehow.. so the RenderBiped.getArmorResource can be now be access via LayerArmorBiped not ForgeHookClients? (idk whats wrong with it ) one last question im having an issue regarding this line of code (i kinda forgot if this is exactly but i know this is kinda). in 1.7.10 this works but in 1.9.4 looks like there is a static reference stating on this line of code. WorldServer server = MinecraftServer.getMinecraftServer.getServerByID(server); well is there
August 15, 20169 yr im having an issue regarding this line of code (i kinda forgot if this is exactly but i know this is kinda). in 1.7.10 this works but in 1.9.4 looks like there is a static reference stating on this line of code. WorldServer server = MinecraftServer.getMinecraftServer.getServerByID(server); well is there I believe it is getWorldByID now. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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