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Posted

I am working on a mod for minecraft version 1.9 (any tips for prev. versions work too, as the formats are relatively the same) using eclipse, and I would like to add a model that connects to itself like glass panes. The issue is, the least complicated way I could think of doing it requires me to make 6! (720) separate models. A better example than this would be any of the wires seen in tech mods. My model is about that size and does not touch block borders. I am using MrCrayfish's model maker. Is there a simple solution I am missing? Anything helps! ~Jemmerl

"Look, this thing has been, truly, my only companion in these last two months. Anytime you try to go outside- stick. Anytime Gregor woke up- stick. Anytime you tried to jump into the fireplace claiming it was your, uh birthright- STICK!"

 

-Aesling (and her stick); Thrilling Intent EP 11

Posted

1) Update, you should be using 1.9.4 at the very least.

2) http://mcforge.readthedocs.io/en/latest/blockstates/forgeBlockstates/#sub-models

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Posted

Okay! Thankyou. I will look into updating to 1.9.4... I don't think much changes, but am I correct in saying my materials and blocks must be all caps?

"Look, this thing has been, truly, my only companion in these last two months. Anytime you try to go outside- stick. Anytime Gregor woke up- stick. Anytime you tried to jump into the fireplace claiming it was your, uh birthright- STICK!"

 

-Aesling (and her stick); Thrilling Intent EP 11

Posted
  On 8/16/2016 at 3:58 PM, Jemmerl said:

Okay! Thankyou. I will look into updating to 1.9.4... I don't think much changes, but am I correct in saying my materials and blocks must be all caps?

 

I'm not sure how much changes, but 1.9.4 is the "definitive" version of 1.9 from Mojang, so there's no reason to develop on an old version.  1.9.4 mods are 99.99% compatible with 1.10.2 as well (and vice versa) so you may even wish to use a more recent Forge version (2011 or 2065 (recommended/latest)).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Eesh, do I have to update my forge? My files are in a forge mdk... If I have to reinstall it and redecompile it, can I save all my files...? I would assume I could just copy paste...

"Look, this thing has been, truly, my only companion in these last two months. Anytime you try to go outside- stick. Anytime Gregor woke up- stick. Anytime you tried to jump into the fireplace claiming it was your, uh birthright- STICK!"

 

-Aesling (and her stick); Thrilling Intent EP 11

Posted

Your files are safe, the project is a gradle project.

 

All you need to do is change the version of Forge in your gradle file and rerun the gradle commands. 

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Okay, for anyone else reading this, I updated from 1.9 to 1.9.4, and the only changes I have noticed and made are that items, blocks, and materials must be all CAPS.

"Look, this thing has been, truly, my only companion in these last two months. Anytime you try to go outside- stick. Anytime Gregor woke up- stick. Anytime you tried to jump into the fireplace claiming it was your, uh birthright- STICK!"

 

-Aesling (and her stick); Thrilling Intent EP 11

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