Susjin Posted August 25, 2016 Posted August 25, 2016 I wanna make an light source that can lit up an basement, but the limit of the lightlevel is 1.0F (15 Blocks) Is there an way to bypass that? Quote
Susjin Posted August 25, 2016 Author Posted August 25, 2016 Thanks For the support, i'll try it out =D Quote
Draco18s Posted August 25, 2016 Posted August 25, 2016 Quick note: Your fake light block should return true for all checks that ask if the block is Air. Otherwise you'll get some funky behavior with other mods. e.g. a while back Computer Craft turtles would bump into the light columns produced by...I think it was Atomic Stryker's Dynamic Lights mod: the floodlights would point downwards and produce a column of fake light blocks until it encountered another block. Those blocks did not detect as "air" or anything else that the turtle could path through, so it would get stuck on it. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
jeffryfisher Posted August 25, 2016 Posted August 25, 2016 Alternatively, you could develop a new slab to use as ceiling tiles, and have them emit level 15 light. I think the sea-lantern texture and animation would look really cool. Quote The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.
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