September 2, 20169 yr Depends on what you're trying to do with the block. Will this be a regular block (doesn't store items or have changing textures) with an item overlaid on the block or are you wanting something more complex?
September 2, 20169 yr It is a tile entity that stores items Is it only going to display certain Items for example Items.APPLE and Items.CARROT? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 2, 20169 yr Its a barrel so it has to show any items. Then from my understanding you will most likely have to use a TESR. Though I myself have not done anything like this. I know that Block JSON's do not take any input so you can not use that. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 2, 20169 yr You can most certainly use the model system for this. Make a custom IBakedModel implementation that combines the two base models (barrel and item) into one. Is there any documentation on IBakedModels or should I go mess around with them to figure out what they can do? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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