Posted September 5, 20169 yr I have set up my NetherGenMinable class and changed stone to netherrack, I have regoistered the ore in case -1, under my overworld ores, which spawn as they should, however when I go into the nether it does not generate, any help? ModWorldGen package top.mod.worldgen; import java.util.Random; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraft.world.chunk.IChunkGenerator; import net.minecraft.world.chunk.IChunkProvider; import net.minecraft.world.gen.feature.WorldGenerator; import net.minecraftforge.fml.common.IWorldGenerator; import top.mod.block.ModBlocks; public class ModWorldGen implements IWorldGenerator { // OverWorldOres private WorldGenerator copperore; private WorldGenerator tinore; private WorldGenerator zincore; private WorldGenerator silverore; private WorldGenerator uraniumore; private WorldGenerator aluminiumore; private WorldGenerator magnesiumore; private WorldGenerator cobaltore; private WorldGenerator titaniumore; private WorldGenerator platinumore; private WorldGenerator sulphurore; private WorldGenerator niterore; private WorldGenerator leadore; private WorldGenerator nickelore; private WorldGenerator nethergold; public ModWorldGen() { this.copperore = new ModWorldGenMinable(ModBlocks.copperore.getDefaultState(), 16); this.tinore = new ModWorldGenMinable(ModBlocks.tinore.getDefaultState(), 16); this.zincore = new ModWorldGenMinable(ModBlocks.zincore.getDefaultState(), ; this.leadore = new ModWorldGenMinable(ModBlocks.leadore.getDefaultState(), ; this.magnesiumore = new ModWorldGenMinable(ModBlocks.magore.getDefaultState(), ; this.silverore = new ModWorldGenMinable(ModBlocks.silverore.getDefaultState(), ; this.uraniumore = new ModWorldGenMinable(ModBlocks.uraniumore.getDefaultState(), ; this.aluminiumore = new ModWorldGenMinable(ModBlocks.aluminiumore.getDefaultState(), ; this.cobaltore = new ModWorldGenMinable(ModBlocks.cobaltore.getDefaultState(), ; this.titaniumore = new ModWorldGenMinable(ModBlocks.titaniumore.getDefaultState(), ; this.sulphurore = new ModWorldGenMinable(ModBlocks.sulphurore.getDefaultState(), 10); this.niterore = new ModWorldGenMinable(ModBlocks.niterore.getDefaultState(), 10); this.platinumore = new ModWorldGenMinable(ModBlocks.platinumore.getDefaultState(), 7); this.nickelore = new ModWorldGenMinable(ModBlocks.nickelore.getDefaultState(), ; this.nethergold = new ModWorldGenMinable(ModBlocks.nethergold.getDefaultState(), 9); } @Override public void generate(Random random, int chunkX, int chunkZ, World world, IChunkGenerator chunkGenerator, IChunkProvider chunkProvider) { switch (world.provider.getDimension()) { case 0: // OverWorld this.runGenerator(copperore, world, random, chunkX, chunkX, chunkZ, 21, 0, 128); this.runGenerator(tinore, world, random, chunkX, chunkX, chunkZ, 21, 0, 128); this.runGenerator(leadore, world, random, chunkX, chunkX, chunkZ, 15, 0, 54); this.runGenerator(zincore, world, random, chunkX, chunkX, chunkZ, 14, 0, 54); this.runGenerator(magnesiumore, world, random, chunkX, chunkX, chunkZ, 11, 0, 50); this.runGenerator(silverore, world, random, chunkX, chunkX, chunkZ, 9, 0, 45); this.runGenerator(uraniumore, world, random, chunkX, chunkX, chunkZ, 11, 0, 50); this.runGenerator(aluminiumore, world, random, chunkX, chunkX, chunkZ, 11, 0, 50); this.runGenerator(cobaltore, world, random, chunkX, chunkX, chunkZ, 4, 0, 42); this.runGenerator(titaniumore, world, random, chunkX, chunkX, chunkZ, 2, 0, 35); this.runGenerator(sulphurore, world, random, chunkX, chunkX, chunkZ, 20, 0, 84); this.runGenerator(niterore, world, random, chunkX, chunkX, chunkZ, 20, 0, 84); this.runGenerator(platinumore, world, random, chunkX, chunkX, chunkZ, 1, 0, 16); this.runGenerator(nickelore, world, random, chunkX, chunkX, chunkZ, 10, 0, 47); break; case -1: // Nether this.runGenerator(nethergold, world, random, chunkX, chunkX, chunkZ, 21, 0, 128); break; case 1: // EndWorld break; } } private void runGenerator(WorldGenerator generator, World world, Random random, int chunkX, int chunkY, int chunkZ, int chanceToSpawn, int minHeight, int maxHeight) { if (minHeight < 0 || maxHeight > 256 || minHeight > maxHeight) throw new IllegalArgumentException("Minimum or Maximum Height out of bounds"); int heightDiff = maxHeight - minHeight + 1; for (int i = 0; i < chanceToSpawn; i++) { int x = chunkX * 16 + random.nextInt(16); int y = minHeight + random.nextInt(heightDiff); int z = chunkZ * 16 + random.nextInt(16); generator.generate(world, random, new BlockPos(x, y, z)); } } } NetherGenMinable package top.mod.worldgen; import java.util.Random; import com.google.common.base.Predicate; import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.pattern.BlockMatcher; import net.minecraft.init.Blocks; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; public class ModNetherGenMinable extends WorldGenerator { private final IBlockState oreBlock; /** The number of blocks to generate. */ private final int numberOfBlocks; private final Predicate<IBlockState> predicate; public ModNetherGenMinable(IBlockState state, int blockCount) { this(state, blockCount, BlockMatcher.forBlock(Blocks.NETHERRACK)); } public ModNetherGenMinable(IBlockState state, int blockCount, Predicate<IBlockState> p_i45631_3_) { this.oreBlock = state; this.numberOfBlocks = blockCount; this.predicate = p_i45631_3_; } public boolean generate(World worldIn, Random rand, BlockPos position) { float f = rand.nextFloat() * (float) Math.PI; double d0 = (double) ((float) (position.getX() + + MathHelper.sin(f) * (float) this.numberOfBlocks / 8.0F); double d1 = (double) ((float) (position.getX() + - MathHelper.sin(f) * (float) this.numberOfBlocks / 8.0F); double d2 = (double) ((float) (position.getZ() + + MathHelper.cos(f) * (float) this.numberOfBlocks / 8.0F); double d3 = (double) ((float) (position.getZ() + - MathHelper.cos(f) * (float) this.numberOfBlocks / 8.0F); double d4 = (double) (position.getY() + rand.nextInt(3) - 2); double d5 = (double) (position.getY() + rand.nextInt(3) - 2); for (int i = 0; i < this.numberOfBlocks; ++i) { float f1 = (float) i / (float) this.numberOfBlocks; double d6 = d0 + (d1 - d0) * (double) f1; double d7 = d4 + (d5 - d4) * (double) f1; double d8 = d2 + (d3 - d2) * (double) f1; double d9 = rand.nextDouble() * (double) this.numberOfBlocks / 16.0D; double d10 = (double) (MathHelper.sin((float) Math.PI * f1) + 1.0F) * d9 + 1.0D; double d11 = (double) (MathHelper.sin((float) Math.PI * f1) + 1.0F) * d9 + 1.0D; int j = MathHelper.floor_double(d6 - d10 / 2.0D); int k = MathHelper.floor_double(d7 - d11 / 2.0D); int l = MathHelper.floor_double(d8 - d10 / 2.0D); int i1 = MathHelper.floor_double(d6 + d10 / 2.0D); int j1 = MathHelper.floor_double(d7 + d11 / 2.0D); int k1 = MathHelper.floor_double(d8 + d10 / 2.0D); for (int l1 = j; l1 <= i1; ++l1) { double d12 = ((double) l1 + 0.5D - d6) / (d10 / 2.0D); if (d12 * d12 < 1.0D) { for (int i2 = k; i2 <= j1; ++i2) { double d13 = ((double) i2 + 0.5D - d7) / (d11 / 2.0D); if (d12 * d12 + d13 * d13 < 1.0D) { for (int j2 = l; j2 <= k1; ++j2) { double d14 = ((double) j2 + 0.5D - d8) / (d10 / 2.0D); if (d12 * d12 + d13 * d13 + d14 * d14 < 1.0D) { BlockPos blockpos = new BlockPos(l1, i2, j2); IBlockState state = worldIn.getBlockState(blockpos); if (state.getBlock().isReplaceableOreGen(state, worldIn, blockpos, this.predicate)) { worldIn.setBlockState(blockpos, this.oreBlock, 2); } } } } } } } } return true; } }
September 5, 20169 yr You set ModWorldGen.nethergold to an instance of ModWorldGenMinable instead of ModNetherGenMinable . Why have you copy-pasted WorldGenMinable instead of extending it? Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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