Posted September 5, 20169 yr What was isUsableByPlayer changed too heres what im trying to do [code]package com.team.ne.container; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; public class ContainerConReactor extends Container{ private ContainerConReactor te; public ContainerConReactor(IInventory playerInv, ContainerConReactor te){ this.te = te; } @Override public boolean canInteractWith(EntityPlayer playerIn) { return this.te.isUsableByPlayer(playerIn){ } } } [/code] Are You Feeling it now Mr.Krabs? GitHub https://github.com/nuclearelectricity/Nuclear-Electricity
September 5, 20169 yr What was isUsableByPlayer changed too heres what im trying to do [code]package com.team.ne.container; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; public class ContainerConReactor extends Container{ private ContainerConReactor te; public ContainerConReactor(IInventory playerInv, ContainerConReactor te){ this.te = te; } @Override public boolean canInteractWith(EntityPlayer playerIn) { return this.te.isUsableByPlayer(playerIn){ } } } [/code] Your using your container as a variable instead of a TE. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 5, 20169 yr Author 2:50 Are You Feeling it now Mr.Krabs? GitHub https://github.com/nuclearelectricity/Nuclear-Electricity
September 5, 20169 yr 2:50 He passed a TileEntity into his constructor didnt he. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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