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[1.9.4]GUI In Game


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Ok so I created this

OPCooldownBar cb = new OPCooldownBar();

    public void RenderGameOverlayEvent(RenderGameOverlayEvent event){
	cb.render(cooldown, cooldownMax);



and here is the OPCooldownBar class


public class OPCooldownBar extends Gui {

public OPCooldownBar() {

int offsetX = 5;
int y = 223;
int xSize = 80;
int green = Color.GREEN.getRGB();
int red = Color.RED.getRGB();

public void render(int cooldown, int cooldownMax){
		int i = (int)getPercentage(cooldown, cooldownMax);
		this.drawRect(offsetX, y, offsetX + xSize - i, y + 3, getColor(i));


private int getColor(int i) {
	if(i == 0){
		return green;
		return red;


public float getPercentage(int n, int total) {
    float proportion = ((float) n) / ((float) total);
    return proportion * xSize;



Everything works fine except that the GUI colors act a little strange and that 2 bars instead of one are showing (See "circled" areas):



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