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[1.10.2] Modded axe (ArrayIndexOutOfBoundsException)


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Posted

I've already implemented a modded Pickaxe, Shovel, Hoe and Sword with basically the same code (changing the inherit class and a few attributes) but the same implementation doesn't work for an Axe since it is giving me an ArrayIndexOutOfBoundsException as shown bellow

java.lang.ArrayIndexOutOfBoundsException: 5
   at net.minecraft.item.ItemAxe.<init>(ItemAxe.java:19) ~[forgeSrc-1.10.2-12.18.1.2011.jar:?]
   etc etc

in the following line of code at ItemAxe

this.damageVsEntity = ATTACK_DAMAGES[material.ordinal()];

where ATTACK_DAMAGES represents

private static final float[] ATTACK_DAMAGES = new float[] {6.0F, 8.0F, 8.0F, 8.0F, 6.0F};

 

i undertand the problem but can't find a solution. The same problem will occur with ATTACK_SPEEDS but the fix should be the same. Thank you in advance.

 

Posted

Your

ToolMaterial

has an ordinal of 5 or greater, resulting in an

ArrayIndexOutOfBoundsException

when trying to get the attack damage from the array. To get around this, use the constructor with 2 floats extra, representing the

damageVsEntity

and

attackSpeed

.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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