Posted September 12, 20169 yr I'm a beginner when it comes to Forge modding, and I'd like to go through some tutorials. The mod idea I'd like to implement is quite complex (complex player stats, block/item quality, interaction GUI on right-click), so I need to make sure I know how the stuff's done, however, most modding tutorials are for 1.7/1.8 and I assume they are outdated. Can you recommend any up-to-date modding tutorials for beginners?
September 12, 20169 yr There's a collection of 1.10.2 tutorials linked here. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
September 12, 20169 yr An if you learn more visually you can check out my new tutorial (my first one) for 1.10.2 i currently am not able to producr anything else, but if i get the time to do so i will. VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
September 13, 20169 yr Author There's a collection of 1.10.2 tutorials linked here. Oh thanks a ton, there's some really good stuff on that list.
September 13, 20169 yr I'm a beginner when it comes to Forge modding... The mod idea I'd like to implement is quite complex First do a simple mod so you can get through all of the basic steps and see what it takes to make them work (without complexities clouding problems in your handling of the basics). Once you understand the basics well enough to interpret common error messages and explore vanilla source code on your own, then you can attempt something complex. BTW, you can filter out most 1.7 and 1.8 writings by using your search engine's advanced features to look for articles written/updated in the last few months (a year at most). The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.
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