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Sub Mod For Millenaire 1.7.10 Not loading Correctly


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Hi there, so I've been creating a Sub Mod for the mod Millenaire for a while now and one of the things I've created for my Sub is a set of Armour for my culture, so to get this into the game millenaire has it's own .txt that loads items into it's registry which it can then use to distribute the item's to millenaire villagers and shops so that the player can buy and sell them, the code that's used to load them is this

 

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For example to load the item "Stick" from vanilla minecraft it would look like this

 

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Now using this I've ported many of my custom objects into Millenaire e.g. my Polished wood block that looks like this.

 

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SO to port my Armour I followed the same theory so my pieces of armour looked like this

 

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Upon which millenaire tells me this error in it's log

 

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So I went back assuming there was an issue with the my naming of the objects, so I tried to just load one piece, so I put a ton of different variations in for the boots to see if I could get them to load. Still no luck.

 

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I can't work out what the issue is and I'm hoping with someone more knowledge of this could help me out and tell me why this won't work. Here are a few pieces that I think might be relevant to the problem from my Script.

 

Firstly The ItemTeutonArmor.jar

 

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Secondly The ModItems.jar (GameRegistry)

 

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And lastly the en_US.lang file

 

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I am most definitely not an expert modder and am sure that it is something in the way I've written the Armour code but I've tried for weeks to try and make sense of it and am having to admit I don't have a clue what I'm doing here.

Thank you to whoever tries to tackle this and I hope it makes sense!

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