Posted October 14, 20169 yr Why does this blockstates file not work? I know the facing property exists because it shows up on the debug screen. { "forge_marker": 1, "defaults": { "model": "block/orientable", "textures": { "top": "EnchantedAura:blocks/crystal_furnace_top", "side": "EnchantedAura:blocks/crystal_furnace_side", "front": "EnchantedAura:blocks/crystal_furnace_front" } }, "variants": { "facing": { "north": {}, "south": { "transform": { "y": 180 } }, "west": { "transform": { "y": 270 } }, "east": { "transform": { "y": 90 } } }, "inventory": [{}] } }
October 14, 20169 yr That depends, what does the console say when you start the game? Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
October 14, 20169 yr Author Never mind got it to work. Heres the new blockstates file: { "forge_marker": 1, "defaults": { "model": "orientable", "textures": { "top": "EnchantedAura:blocks/crystal_furnace_top", "side": "EnchantedAura:blocks/crystal_furnace_side", "front": "EnchantedAura:blocks/crystal_furnace_front" } }, "variants": { "facing": { "north": {}, "south": { "transform": { "rotation": { "y": 180 }}}, "west": { "transform": { "rotation": { "y": 270 }}}, "east": { "transform": { "rotation": { "y": 90 }}} }, "inventory": [{}] } }
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