Posted October 16, 20169 yr So this is a bit 2 in one i have a gui where i want a custom button, this button needs to fade a bit when i hover over it. But how do i detect if i hover over it? And how do i replace the button? I tried ¨ @Override public void handleMouseInput() { int mouseX = Mouse.getX(); int mouseY = Mouse.getY(); if (inRange(this.guiX,this.guiY+2,this.buttonWidth,this.buttonHeight,mouseX,mouseY)){ System.out.println("True"); } System.out.println(this.guiX+" ; "+this.guiY+2+" ; "+this.buttonWidth+" ; "+this.buttonHeight+" ; "+mouseX+" ; "+mouseY); super.handleMouseInput(); } EDIT: Fixed it int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth; int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1; Now, how do i replace the already in place button ? drawTexturedModalRect(guiX, guiY+2, 0, 189, buttonWidth, buttonHeight);
October 17, 20169 yr The buttons are stored in field 'buttonList' in class GuiScreen. It has protected access, so you will have to make a subclass of GuiScreen. From the subclass you will be able to delete/add buttons. Look into the source.
October 18, 20169 yr The buttons are stored in field 'buttonList' in class GuiScreen. It has protected access, so you will have to make a subclass of GuiScreen. From the subclass you will be able to delete/add buttons. Look into the source. Are you adding the button outside of the gui? VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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