JanTuck Posted October 16, 2016 Posted October 16, 2016 So this is a bit 2 in one i have a gui where i want a custom button, this button needs to fade a bit when i hover over it. But how do i detect if i hover over it? And how do i replace the button? I tried ¨ @Override public void handleMouseInput() { int mouseX = Mouse.getX(); int mouseY = Mouse.getY(); if (inRange(this.guiX,this.guiY+2,this.buttonWidth,this.buttonHeight,mouseX,mouseY)){ System.out.println("True"); } System.out.println(this.guiX+" ; "+this.guiY+2+" ; "+this.buttonWidth+" ; "+this.buttonHeight+" ; "+mouseX+" ; "+mouseY); super.handleMouseInput(); } EDIT: Fixed it int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth; int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1; Now, how do i replace the already in place button ? drawTexturedModalRect(guiX, guiY+2, 0, 189, buttonWidth, buttonHeight); Quote
Alexiy Posted October 17, 2016 Posted October 17, 2016 The buttons are stored in field 'buttonList' in class GuiScreen. It has protected access, so you will have to make a subclass of GuiScreen. From the subclass you will be able to delete/add buttons. Look into the source. Quote
Animefan8888 Posted October 18, 2016 Posted October 18, 2016 The buttons are stored in field 'buttonList' in class GuiScreen. It has protected access, so you will have to make a subclass of GuiScreen. From the subclass you will be able to delete/add buttons. Look into the source. Are you adding the button outside of the gui? Quote VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect. Forge and vanilla BlockState generator.
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