Posted October 18, 20169 yr We created some custom commands for our mod which crash in ssp outside of intellij/eclipse. What could be the problem of this? @Mod.EventHandler public void serverLoad(FMLServerStartingEvent event) { // register server commands event.registerServerCommand(new MinecoloniesCommand()); } We have to do anything besides this? @Mod.EventHandler public void serverLoad(FMLServerStartingEvent event) { // register server commands event.registerServerCommand(new MinecoloniesCommand()); }
October 18, 20169 yr Author Sorry copy and paste error: crash: http://pastebin.com/sAc1Bns6 public class MinecoloniesCommand extends AbstractSplitCommand implements ICommand { private final ImmutableMap<String, ISubCommand> subCommands = new ImmutableMap.Builder<String, ISubCommand>() .put("colonies", new ColoniesCommand()) .build(); /** * Initialize this command with the shortest alias. */ public MinecoloniesCommand() { super("mc"); } @NotNull @Override public String getCommandName() { return "minecolonies"; } @NotNull @Override public List<String> getCommandAliases() { return Arrays.asList("mc", "col", "mcol", "mcolonies", "minecol", "minecolonies"); } @Override public boolean checkPermission(@NotNull final MinecraftServer server, @NotNull final ICommandSender sender) { return true; } @Override public Map<String, ISubCommand> getSubCommands() { return subCommands; } @Override public int compareTo(@NotNull final ICommand o) { return 0; } }
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