Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I am trying to save the UUID of a player to the NBT Data of a TileEntity, and it writes it(I even checked it with NBTExplorer), but it doesn't load it on startup of the world. All other NBT Data loads in correctly.

My Tileentity

    public NBTTagCompound writeToNBT(NBTTagCompound nbt) {
        super.writeToNBT(nbt);
        if(!name.equals("bulkcore")) writeItems(nbt);
        writeKeys(nbt);
return nbt;
    }
void writeKeys(NBTTagCompound nbt){
        if(name!="bulkcore") writeItems(nbt);
        if(owner!=null) nbt.setUniqueId("owner",owner);
        nbt.setBoolean("locked",locked);
        System.out.println(nbt.getUniqueId("owner"));
        if (this.hasCustomName()) nbt.setString("CustomName", this.getCustomName());
        for(int i=0;i<keys.length;i++){
        	nbt.setInteger(keys[i],this.getField(i));
        }
}
    public void readFromNBT(NBTTagCompound nbt) {
        super.readFromNBT(nbt);
        if(nbt.hasKey("owner")){
        	this.owner=nbt.getUniqueId("owner");
        if(nbt.hasKey("locked"))
        	this.locked=nbt.getBoolean("locked");
        }
        if(nbt.hasKey("CustomName")) this.setCustomName(nbt.getString("CustomName"));
        for(int i=0;i<keys.length;i++){
        	String key=keys[i];
            if(nbt.hasKey(key)) this.setField(i,nbt.getInteger(key));
        }
        NBTTagList list = nbt.getTagList("Items", 10);
        for (int i = 0; i < list.tagCount(); ++i) {
            NBTTagCompound stackTag = list.getCompoundTagAt(i);
            int slot = stackTag.getByte("Slot") & 255;
            this.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(stackTag));
        }
    }

  • Author

when it is writing it prints out the correct UUID, and then when I look into the Chunk Data into the TE NBT with NBTExplorer it is saved there.

When I put this

System.out.println(nbt.hasKey("owner"));

into the readFromNBT method, it always returns false...

when it is writing it prints out the correct UUID, and then when I look into the Chunk Data into the TE NBT with NBTExplorer it is saved there.

When I put this

System.out.println(nbt.hasKey("owner"));

into the readFromNBT method, it always returns false...

Does anything else get loaded?

VANILLA MINECRAFT CLASSES ARE THE BEST RESOURCES WHEN MODDING

I will be posting 1.15.2 modding tutorials on this channel. If you want to be notified of it do the normal YouTube stuff like subscribing, ect.

Forge and vanilla BlockState generator.

  • Author

yes, everything else gets loaded correctly, forgot to say that

  • 2 weeks later...
  • Author

Dude i did...

BUT I DIDN'T TURN ON MY BRAIN

Thanks!

I knew it would be a really dumb mistake again...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.